Hiya,
My turn for a screenshot :) I swear that midnight is the best time for
hacking on FOSS!
http://adorphuye.com/gallery/Odonata/OdonataOnSDLJava
Lots of thanks to Robert for being patient whilst I figured out what I
was doing wrong in my cut'n'paste from the graywin example...
Key hacks:
- This is plugged directly into Toolkit.java (Odonata's) - not yet a plugin
- No input support!
- uses SDLSurface.mapRGB on each pixel, for each flip... performance is
a dog ;) will work on this when it's a proper plugin.
- Like all midnight hacking, lots of bugs are lurking, I'm sure.
Cheers,
Steph
Robert Schuster wrote:
> Hi,
> OpenGL and SDL coolness is finally available on Free Java runtimes:
>
> http://page.mi.fu-berlin.de/~rschuste/java/classpath/sdljava-jamvm-1.png
> <http://page.mi.fu-berlin.de/%7Erschuste/java/classpath/sdljava-jamvm-1.png>
>
>
> The interesting bit is that this was made possible by indirect
> collaboration:
> - Ivan revived JSDL
> - Michael fixed bugs in GNU Classpath's directbuffer implementation
> - Robert Lougher added GetDirectBufferAddress support for JamVM
>
> If you look carefully you can see that SDLMixer plays an ogg from
> locarecords.
>
> Thanks to all who have made this possible.
>
> cu
> Robert
--
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Stephane Meslin-Weber Email: st...@ta...
Software Engineer Web: http://odonata.tangency.co.uk
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