Re: [sdljava-users] sdljava-users Digest, Vol 6, Issue 1
Status: Beta
Brought to you by:
ivan_ganza
From: Garry D. <gar...@gm...> - 2007-08-03 14:34:23
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Hi all Where can I find the released sdljava source codes??? 2007/8/2, sdl...@li... <sdl...@li... >: > > Send sdljava-users mailing list submissions to > sdl...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/sdljava-users > or, via email, send a message with subject or body 'help' to > sdl...@li... > > You can reach the person managing the list at > sdl...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of sdljava-users digest..." > > > Today's Topics: > > 1. Re: (no subject) (Ivan Z. Ganza) > 2. java3d and vecmath licensed as free software (Robert Schuster) > 3. Re: java3d and vecmath licensed as free software (Robert Schuster) > 4. Re: java3d and vecmath licensed as free software (Ivan Z. Ganza) > 5. OT: Invitation to participate in research project (Ben Alex) > 6. joystick events without framebuffer? (C W) > 7. Re: joystick events without framebuffer? (Ivan Z. Ganza) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 27 May 2007 18:43:58 -0400 > From: "Ivan Z. Ganza" <iva...@ya... > > Subject: Re: [sdljava-users] (no subject) > To: Discussion for users of sdljava > <sdl...@li...> > Message-ID: < 465...@ya...> > Content-Type: text/plain; charset=3DISO-8859-1; format=3Dflowed > > Hi Thomas, > > I see the problem. The culprit is the code in SDLSurface.java : > > public int blitSurface(SDLRect src, SDLSurface dstSurface, SDLRect dst) > throws SDLException { > if(src =3D=3D null) { > src =3D new SDLRect(0, 0, getWidth(), getHeight()); > } > if (dst =3D=3D null) { > dst =3D new SDLRect(0, 0, -1, -1); > } > return SWIG_SDLVideo.SWIG_SDL_BlitSurface_FAST(swigSurface, > src.getX(), > src.getY(), > src.getWidth(), > src.getHeight(), > dstSurface.getSwigSurface(), > dst.getX(), > dst.getY(), > dst.getWidth(), > dst.getHeight() > ); > } > > As you can see in the code I'm unwrapping the Rect, for speed, and only > passing the values -- after the call there is only a status of the blit > returned so SDLJava has no knowledge about updating the positions in the > rect that you passed in the call. > > Hrrmmm....I have to admit I did not consider your scenerio. However I > do think we need to support it. If the original SDL works that way, we > should be doing the same thing in the java world. > > Its not clear to me how this can be done while still being fast. If we > want to update the rect passed intot the java call, the rect has to be > passed to the C code, _by value_, and then it will be updated in C and > passed back again to java by value once again. This won't be very > efficient. I could be wrong but right now I am fairly sure it will all > by pass by value in this case. > > If I can figure out a way to fix this and still be efficient I will get > the code in within a week or two. Not sure if you have the time but > feel free to dig into the code if you wish....I'm happy to accept > contributions. > > Cheers, > -Ivan/ > > > > > Thomas Beck wrote: > > >Hi @all! > > > >My name is Thomas, I'm a german software engeneer and I've got a problem > with sdljava.I didn't get solved by extensively searching the web. > > > >Question: > >Why is it not allowed to blit a surface onto another (surface.blitsurfac= e(SrcRect,screen,DestRect)by > giving the rectangle negative values. For example: my Position on the > main-surface where to blit is DestRect.x=3D-200; DestRect.y=3D-10; > DestRect.w=3D100;DestRect.h=3D100 > > > >I read in the sdljava-doc that if the blitting succeeds the blitted > coordinates are written back to the DestRect. When I do the blit, my > DestRect.x is at -200 so I would think that the blitting was done without > any errors - but the blitting was done on (0|0) - no matter what negative > values I choose...it's erverytime on (0|0) > > > >This blitting with negative values is very important for scrolling and i= s > no problem in the c++ binding or the sdl.net binding..so is there a cause > to do so? Or is it a bug (and if so.. will it be fixed) > > > >Greetings to all of you, Thomas > > > > > > > > > ------------------------------ > > Message: 2 > Date: Wed, 13 Jun 2007 17:39:38 +0200 > From: Robert Schuster <the...@gm...> > Subject: [sdljava-users] java3d and vecmath licensed as free software > To: sdl...@li... > Message-ID: <467...@gm...> > Content-Type: text/plain; charset=3D"iso-8859-15" > > hi, > unbelievable but true: java3d as well as the vecmath package are now > licensed under the gpl + linking exception (what gnu classpath & openjdk > uses). > > now the vecmath in sdljava can be replaced with that. > > regards > robert > > -------------- next part -------------- > A non-text attachment was scrubbed... > Name: signature.asc > Type: application/pgp-signature > Size: 252 bytes > Desc: OpenPGP digital signature > > ------------------------------ > > Message: 3 > Date: Wed, 13 Jun 2007 18:08:54 +0200 > From: Robert Schuster <the...@gm...> > Subject: Re: [sdljava-users] java3d and vecmath licensed as free > software > To: Discussion for users of sdljava > <sdl...@li...> > Message-ID: < 467...@gm...> > Content-Type: text/plain; charset=3D"iso-8859-15" > > and here is the link > > http://forums.java.net/jive/thread.jspa?threadID=3D27494 > > regards > robert > > Robert Schuster schrieb: > > hi, > > unbelievable but true: java3d as well as the vecmath package are now > > licensed under the gpl + linking exception (what gnu classpath & openjd= k > > > uses). > > > > now the vecmath in sdljava can be replaced with that. > > > > regards > > robert > > > > > > > > -----------------------------------------------------------------------= - > > > > > > ------------------------------------------------------------------------- > > This SF.net email is sponsored by DB2 Express > > Download DB2 Express C - the FREE version of DB2 express and take > > control of your XML. No limits. Just data. Click to get it now. > > http://sourceforge.net/powerbar/db2/ > > > > > > -----------------------------------------------------------------------= - > > > > > _______________________________________________ > > sdljava-users mailing list > > sdl...@li... > > https://lists.sourceforge.net/lists/listinfo/sdljava-users > > -------------- next part -------------- > A non-text attachment was scrubbed... > Name: signature.asc > Type: application/pgp-signature > Size: 252 bytes > Desc: OpenPGP digital signature > > ------------------------------ > > Message: 4 > Date: Wed, 13 Jun 2007 22:32:20 -0400 > From: "Ivan Z. Ganza" <iva...@ya... > > Subject: Re: [sdljava-users] java3d and vecmath licensed as free > software > To: Discussion for users of sdljava > <sdl...@li... > > Message-ID: <467...@ya...> > Content-Type: text/plain; charset=3DISO-8859-15; format=3Dflowed > > Cool! Thanks for sending the info about this! > > Robert Schuster wrote: > > >and here is the link > > > >http://forums.java.net/jive/thread.jspa?threadID=3D27494 > > > >regards > >robert > > > >Robert Schuster schrieb: > > > > > >>hi, > >>unbelievable but true: java3d as well as the vecmath package are now > >>licensed under the gpl + linking exception (what gnu classpath & openjd= k > > >>uses). > >> > >>now the vecmath in sdljava can be replaced with that. > >> > >>regards > >>robert > >> > >> > >> > >>-----------------------------------------------------------------------= - > > >> > > >>-----------------------------------------------------------------------= -- > >>This SF.net email is sponsored by DB2 Express > >>Download DB2 Express C - the FREE version of DB2 express and take > >>control of your XML. No limits. Just data. Click to get it now. > >>http://sourceforge.net/powerbar/db2/ > >> > >> > >>-----------------------------------------------------------------------= - > > >> > >>_______________________________________________ > >>sdljava-users mailing list > >>sdl...@li... > >> https://lists.sourceforge.net/lists/listinfo/sdljava-users > >> > >> > > > > > > > >------------------------------------------------------------------------ > > > >------------------------------------------------------------------------= - > >This SF.net email is sponsored by DB2 Express > >Download DB2 Express C - the FREE version of DB2 express and take > >control of your XML. No limits. Just data. Click to get it now. > >http://sourceforge.net/powerbar/db2/ > > > >------------------------------------------------------------------------ > > > >_______________________________________________ > >sdljava-users mailing list > >sdl...@li... > >https://lists.sourceforge.net/lists/listinfo/sdljava-users > > > > > > > > > ------------------------------ > > Message: 5 > Date: Mon, 25 Jun 2007 19:28:03 +1000 > From: Ben Alex <ben...@st... > > Subject: [sdljava-users] OT: Invitation to participate in research > project > To: sdl...@li... > Message-ID: < E1I...@lu...> > > Hello there > > I would greatly appreciate a small amount of your time to assist with > my doctoral research at The University of Newcastle. The research > concerns open source licensing and we're seeking developers working on > Java projects. The research is supervised, ethics-approved, anonymous > and results will be freely available. Participation will also provide a > custom licensing report for your project. To learn more, please visit: > > http://licensing-research.newcastle.edu.au > > Thanks for reading this email, and I hope you'll consider participating. > > Best regards > Ben Alex > > (My apologies for being off-topic; this list will not be emailed again) > > > > ------------------------------ > > Message: 6 > Date: Sun, 29 Jul 2007 21:04:33 -0700 (PDT) > From: C W < wa...@ya...> > Subject: [sdljava-users] joystick events without framebuffer? > To: sdl...@li... > Message-ID: < 644...@we...> > Content-Type: text/plain; charset=3D"iso-8859-1" > > Greetings, > I just started trying to use sdljava, and I am interested in the joystick > interface. The test code SDLJoystickTest.java works fine, but I'd like to > know if I can interface with a joystick without setting up a framebuffer. > > If I comment out the lines associated with the framebuffer variable, then > I get an SDLException when SDLEvent.waitEvent() is called. Is this the > expected behavior? If so, is there a way I can use the joystick interface > and events without having the framebuffer. > > Thanks, > Chris > > > --------------------------------- > Boardwalk for $500? In 2007? Ha! > Play Monopoly Here and Now (it's updated for today's economy) at Yahoo! > Games. > -------------- next part -------------- > An HTML attachment was scrubbed... > > ------------------------------ > > Message: 7 > Date: Thu, 2 Aug 2007 21:47:21 -0400 > From: "Ivan Z. Ganza" <iva...@gm...> > Subject: Re: [sdljava-users] joystick events without framebuffer? > To: "Discussion for users of sdljava" > <sdl...@li...> > Message-ID: > < 818...@ma...> > Content-Type: text/plain; charset=3D"iso-8859-1" > > Greetings, > > I think you should be able to but I havn't verified this. > > What you want to do is call SDL_INIT with only SDL_INIT_JOYSTICK. > > Have a look here: > http://www.libsdl.org/cgi/docwiki.cgi/SDL_5fInit > > Have not tried this myself though. Let me know if it works. I'm no sure > if > you are supposed to be able to do this -- but I don't see why not. If > you > are able to make it work with a simple C program then it should also be > possible from sdljava. > > -Ivan/ > > On 7/30/07, C W < wa...@ya...> wrote: > > > > Greetings, > > I just started trying to use sdljava, and I am interested in the > > joystick interface. The test code SDLJoystickTest.java works fine, but > I'd > > like to know if I can interface with a joystick without setting up a > > framebuffer. > > > > If I comment out the lines associated with the framebuffer variable, > > then I get an SDLException when SDLEvent.waitEvent() is called. Is this > > the expected behavior? If so, is there a way I can use the joystick > > interface and events without having the framebuffer. > > > > Thanks, > > Chris > > > > ------------------------------ > > Boardwalk for $500? In 2007? Ha! > > Play Monopoly Here and Now<http://us.rd.yahoo.com/evt=3D48223/*http://g= et.games.yahoo.com/proddesc?gamekey=3Dmonopolyherenow>(it's > updated for today's economy) at Yahoo! Games. > > > > > > > ------------------------------------------------------------------------- > > This SF.net email is sponsored by: Splunk Inc. > > Still grepping through log files to find problems? Stop. > > Now Search log events and configuration files using AJAX and a browser. > > Download your FREE copy of Splunk now >> http://get.splunk.com/ > > _______________________________________________ > > sdljava-users mailing list > > sdl...@li... > > https://lists.sourceforge.net/lists/listinfo/sdljava-users > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > > ------------------------------ > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? Stop. > Now Search log events and configuration files using AJAX and a browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/ > > ------------------------------ > > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users > > > End of sdljava-users Digest, Vol 6, Issue 1 > ******************************************* > --=20 "N=E3o espero nada cair do c=E9u. Derrubo logo!! Garry Dias Rio de Janeiro, RJ, Brazil Contacts: Resid=EAncial (home): 55 21 26575640 Trabalho (Job): 55 21 25014000 ramal 4038 E-mails: nin...@ya... gar...@gm... gar...@ho... mag...@ne... |