Re: [sdljava-users] Using multiple contexts with gljava
Status: Beta
Brought to you by:
ivan_ganza
From: Ivan Z. G. <iva...@ya...> - 2005-10-16 14:38:17
|
Unfortunately I don't think this is currently possible. The reason is that SDL only supports one window currently. SDL 2.0 I belive is supposed to add multi-window capability. Right now the GL context is initialized and created by the SDL layer when setVideoMode() is called with the SDL_OPENGL flag set. sdljava doesn't create the contexts on its own. I really wish we could have multiple windows but I don't see how its currently possible... -Ivan/ Gregor M=FCckl wrote: >Hi! > >Using multiple contexts with gljava not really possible at the moment as= the=20 >underlying GLEW needs to be informed about context changes (provided, it= is=20 >compiled with support for context changes in the first place), but that=20 >function is not exported yet. However, I'll need it soon because I need = more=20 >than one context in Moonlight|3D in the future. > >Could you please look into this matter? It's explained quite well on the= GLEW=20 >homepage. > >Regards, >Gregor > > >------------------------------------------------------- >This SF.Net email is sponsored by: >Power Architecture Resource Center: Free content, downloads, discussions= , >and more. http://solutions.newsforge.com/ibmarch.tmpl >_______________________________________________ >sdljava-users mailing list >sdl...@li... >https://lists.sourceforge.net/lists/listinfo/sdljava-users > =20 > |