Re: [sdljava-users] native array access methods added to gljava(opengl) binding!
Status: Beta
Brought to you by:
ivan_ganza
From: Gregor <Gre...@gm...> - 2005-09-17 20:41:21
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Hi! Stupid me! I just didn't look thoroughly enough. Well, now i see that it's there and I'm going to try it out as soon as possible. Regards, Gregor On Saturday 17 September 2005 00:48, Ivan Z. Ganza wrote: > Greetings! > > I've added native array access methods for all the methods which > previously took NIO Buffers as a parameter. These methods can now be > used instead of NIO buffers where appropriate. > > Please let me know if this works for you Gregor. Also could you send me > a blurb that explains where you would want to use native arrays versus > NIO Buffers? Still need to properly document this and would appreciate > any help. > > Cheers, > -Ivan/ > > > ------------------------------------------------------- > SF.Net email is sponsored by: > Tame your development challenges with Apache's Geronimo App Server. > Download it for free - -and be entered to win a 42" plasma tv or your very > own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users |