[sdljava-users] native array access methods added to gljava(opengl) binding!
Status: Beta
Brought to you by:
ivan_ganza
From: Ivan Z. G. <iva...@ya...> - 2005-09-16 22:48:35
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Greetings! I've added native array access methods for all the methods which previously took NIO Buffers as a parameter. These methods can now be used instead of NIO buffers where appropriate. Please let me know if this works for you Gregor. Also could you send me a blurb that explains where you would want to use native arrays versus NIO Buffers? Still need to properly document this and would appreciate any help. Cheers, -Ivan/ |