Re: [sdljava-users] glew initialisation too early in gljava
Status: Beta
Brought to you by:
ivan_ganza
From: Ivan Z. G. <iva...@ya...> - 2005-08-30 01:43:26
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Sounds good. Thanks for letting me know about this. I will make it so that the user of the library has to initialize it themselves via a static init function. If this sounds wrong please let me know, otherwise, I will go ahead and implement it. -Ivan/ Gregor M=FCckl wrote: >Hi! > >I discovered that the initialisation of glew happens far to early in glj= ava,=20 >thus crashing any program that wants to use it. The reason is that newer= =20 >nvidia drivers (correctly) don't return a value on glGetString(GL_VERSIO= N)=20 >unless there is a valid glx context from which this function is called. = See=20 >glxinfo as an example on how it should be done. > >The glew initialisation sits in a static block which is executed on prog= ram=20 >startup, far too early to give the program a chance to create a context.= =20 >Maybe you should move that to a user-callable init function instead of=20 >executing it automatically? > >Regards, >Gregor > > >------------------------------------------------------- >SF.Net email is Sponsored by the Better Software Conference & EXPO >September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practi= ces >Agile & Plan-Driven Development * Managing Projects & Teams * Testing & = QA >Security * Process Improvement & Measurement * http://www.sqe.com/bsce5s= f >_______________________________________________ >sdljava-users mailing list >sdl...@li... >https://lists.sourceforge.net/lists/listinfo/sdljava-users > =20 > |