Re: [sdljava-users] Anyone using get/setPixelDataXX()?
Status: Beta
Brought to you by:
ivan_ganza
From: S. Meslin-W. <st...@ta...> - 2005-07-21 22:14:19
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Hi Ivan, Thought so - for some reason the native dir hadn't been updated on my tree so I thought you'd forgotten to push your changes... woops! :) I recompiled the dll (and the java code of course) and now I get an SDL window for a fraction of a second before the JVM crashes; and without any error messages or log files. I'm a bit stumped as JNI is definately beyond my skills - is there anything I can do on my end to speed up the debugging? Thanks, Steph On Wed, Jul 20, 2005 at 05:52:07PM -0400, Ivan Z. Ganza wrote: > Hi Steph, >=20 > Yes you need to rebuild the sdljava.dll because the native layer code > changed. As well as recompilation of SDLSurface.java source file. >=20 > The files that changed were: >=20 > -- native layer > SDLVideo.i > SDLVideo_wrap.c >=20 > - java layer > SDLSurface.java >=20 > So I regenerated the wrapper file but new shared libraries/dlls need to > be generated. >=20 > -Ivan/ >=20 > S. Meslin-Weber wrote: >=20 > >Hi Ivan, > > > >Thanks for looking into this :) > > > >I've checked out head from cvs but with my existing .dll the jvm dies; > >have I missed a step? Wouldn't this kind of change mean regenerating > >some of the SWIG java and native files? > > > >Cheers, > > > >Steph > > > > > >On Tue, Jul 19, 2005 at 06:36:59PM -0400, Ivan Z. Ganza wrote: > > =20 > > > >>Greetings, > >> > >>I've changed the get/setPixelData32 methods to use int[] instead of > >>long[]. Please let me know if this is working properly. I didn't have > >>a chance to test it... > >> > >>If we find this to be good I'll adjust the other two methods in the same > >>way. Also I saw one thing that could be optimized which I will also do. > >> > >>So we should end up with: > >> > >> get/setPixelData8 --> byte[] > >> get/setPixelData16 --> short[] > >> get/setPixelData32 --> int[] > >> > >>Nothing else anywhere will be affected by this. > >> > >>Let me know any comments... > >> > >>-Ivan/ > >> > >>S. Meslin-Weber wrote: > >> > >> =20 > >> > >>>Hi everyone, > >>> > >>>I'm cleaning up some code in Odonata and in the sdljava provider I've > >>>found that I use get/setPixelData32(long[]). Would it be possible to > >>>rationalise the types used for these methods? Does anyone still use > >>>them? > >>> > >>>long[] 64 bit colour data > >>>int[] 32 ... > >>>short[] 16 ... > >>>byte[] 8 ... > >>> > >>>Essentially it'd mean changing the signatures for the get/set methods = to > >>>match the bit sizes they're operating with. > >>> > >>>I've seen the gradual move to using ByteBuffer and Buffers in general.= =2E. > >>>Odonata intends to work with JVM versions 1.1+ so those classes wouldn= 't > >>>necessarily be available on those targets :) > >>> > >>>Cheers, > >>> > >>>Steph > >>> > >>>=20 > >>> > >>> =20 > >>> > >> > >>------------------------------------------------------- > >>SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > >>from IBM. Find simple to follow Roadmaps, straightforward articles, > >>informative Webcasts and more! Get everything you need to get up to > >>speed, fast. http://ads.osdn.com/?ad_id=3D7477&alloc_id=3D16492&op=3Dcl= ick > >>_______________________________________________ > >>sdljava-users mailing list > >>sdl...@li... > >>https://lists.sourceforge.net/lists/listinfo/sdljava-users > >> =20 > >> > > > > =20 > > >=20 >=20 >=20 > ------------------------------------------------------- > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > from IBM. Find simple to follow Roadmaps, straightforward articles, > informative Webcasts and more! Get everything you need to get up to > speed, fast. http://ads.osdn.com/?ad_id=3D7477&alloc_id=3D16492&op=3Dclick > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users --=20 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Stephane Meslin-Weber Email: st...@ta... Senior Software Engineer Web: http://odonata.tangency.co.uk =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D |