Re: [sdljava-users] Anyone using get/setPixelDataXX()?
Status: Beta
Brought to you by:
ivan_ganza
|
From: Ivan Z. G. <iva...@ya...> - 2005-07-19 22:37:13
|
Greetings,
I've changed the get/setPixelData32 methods to use int[] instead of
long[]. Please let me know if this is working properly. I didn't have
a chance to test it...
If we find this to be good I'll adjust the other two methods in the same
way. Also I saw one thing that could be optimized which I will also do.
So we should end up with:
get/setPixelData8 --> byte[]
get/setPixelData16 --> short[]
get/setPixelData32 --> int[]
Nothing else anywhere will be affected by this.
Let me know any comments...
-Ivan/
S. Meslin-Weber wrote:
>Hi everyone,
>
>I'm cleaning up some code in Odonata and in the sdljava provider I've
>found that I use get/setPixelData32(long[]). Would it be possible to
>rationalise the types used for these methods? Does anyone still use
>them?
>
>long[] 64 bit colour data
>int[] 32 ...
>short[] 16 ...
>byte[] 8 ...
>
>Essentially it'd mean changing the signatures for the get/set methods to
>match the bit sizes they're operating with.
>
>I've seen the gradual move to using ByteBuffer and Buffers in general...
>Odonata intends to work with JVM versions 1.1+ so those classes wouldn't
>necessarily be available on those targets :)
>
>Cheers,
>
>Steph
>
>
>
|