Re: Odonata on SDLJava (was Re: [sdljava-users] Free Ja*a fans rejoicing)
Status: Beta
Brought to you by:
ivan_ganza
From: <st...@ta...> - 2005-01-31 00:38:27
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Hiya, My turn for a screenshot :) I swear that midnight is the best time for hacking on FOSS! http://adorphuye.com/gallery/Odonata/OdonataOnSDLJava Lots of thanks to Robert for being patient whilst I figured out what I was doing wrong in my cut'n'paste from the graywin example... Key hacks: - This is plugged directly into Toolkit.java (Odonata's) - not yet a plugin - No input support! - uses SDLSurface.mapRGB on each pixel, for each flip... performance is a dog ;) will work on this when it's a proper plugin. - Like all midnight hacking, lots of bugs are lurking, I'm sure. Cheers, Steph Robert Schuster wrote: > Hi, > OpenGL and SDL coolness is finally available on Free Java runtimes: > > http://page.mi.fu-berlin.de/~rschuste/java/classpath/sdljava-jamvm-1.png > <http://page.mi.fu-berlin.de/%7Erschuste/java/classpath/sdljava-jamvm-1.png> > > > The interesting bit is that this was made possible by indirect > collaboration: > - Ivan revived JSDL > - Michael fixed bugs in GNU Classpath's directbuffer implementation > - Robert Lougher added GetDirectBufferAddress support for JamVM > > If you look carefully you can see that SDLMixer plays an ogg from > locarecords. > > Thanks to all who have made this possible. > > cu > Robert -- ================================================================ Stephane Meslin-Weber Email: st...@ta... Software Engineer Web: http://odonata.tangency.co.uk ================================================================ |