Re: [Sdl4fp-users] Fast access to surfaces on heap?
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From: Matthias <ma...@gm...> - 2006-04-22 15:31:54
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Thanks. ----- Original Message ----- From: "Elio Cuevas Gómez" <el...@mi...> To: <sdl...@li...> Sent: Saturday, April 22, 2006 3:43 AM Subject: Re: [Sdl4fp-users] Fast access to surfaces on heap? In practice there isn't really a big diference. You'll save some memory if you use only one surface which is good. El Mié 19 Abr 2006 13:25, Matthias escribió: > Hi there, > > Well I would like to know if it leads to faster access (eg for blitting) > if > you have several images on one surface (lets say for a sprite) and blit > them using rects or is it faster if the images of the sprite are > seperately > in separated surfaces? > > Thanks. > Matthias ------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=k&kid0709&bid&3057&dat1642 _______________________________________________ Sdl4fp-users mailing list Sdl...@li... https://lists.sourceforge.net/lists/listinfo/sdl4fp-users |