Re: [Sdl4fp-users] Fast access to surfaces on heap?
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From: Elio C. <el...@mi...> - 2006-04-22 01:41:05
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In practice there isn't really a big diference. You'll save some memory if = you=20 use only one surface which is good. El Mi=E9 19 Abr 2006 13:25, Matthias escribi=F3: > Hi there, > > Well I would like to know if it leads to faster access (eg for blitting) = if > you have several images on one surface (lets say for a sprite) and blit > them using rects or is it faster if the images of the sprite are seperate= ly > in separated surfaces? > > Thanks. > Matthias |