This project is dedicated to helping people solve the ancient problem of drawing a triangle with SDL. For those of you who don't know, SDL is an awesome library that people often use to make games because it lets you draw pixels to the screen and manage keyboard input.
https://www.libsdl.org/
But unlike Raylib of Allegro, it does not appear to have a standard easy way to draw shapes other than rectangles. This is a mystery people have been trying to solve. People often ask this question and people tell them "Just use OpenGL". This is not helpful for people who want to make games involving triangle or other polygons(which can all be built with triangles). Not everybody should be forced to learn OpenGL because it is not at all easy!
But while all that has been happening. A new function was added to SDL which is capable of doing exactly what we all need.
https://wiki.libsdl.org/SDL2/SDL_RenderGeometry
My code examples will show you how it works!
Features
- SDL
- Triangles
- Graphics
- C
- Pixels