From: SourceForge.net <no...@so...> - 2006-11-07 21:16:28
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Webdocs item #1224821, was opened at 2005-06-21 14:04 Message generated for change (Comment added) made by frief You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=536150&aid=1224821&group_id=599 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Documentation Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Thomas Tensi (ttensi) Assigned to: Nobody/Anonymous (nobody) Summary: options in GBZ80 port not officially documented Initial Comment: Dear SDCC-community, I know that the GB-Z80 port is unsupported. But does that mean that its pragmas and compiler options are not documented in the official SDCC manual and that the compiler does not show them in the usage information? There are options/pragmas for ROM and RAM bank switching which are very helpful for large Gameboy programs. Also the keywords "banked" and "nonbanked" flag specific calling conventions. If there still is some interest in completing the documentation and the usage help, I am willing to contribute the appropriate sections. Regards, Thomas ---------------------------------------------------------------------- >Comment By: Frieder Ferlemann (frief) Date: 2006-11-07 22:16 Message: Logged In: YES user_id=589052 Sorry for the late response. You could attach it here (or PM to me). If you haven't set up a LyX/LaTeX environment then sending a plain text file will be fine too:) ---------------------------------------------------------------------- Comment By: Robert Ramey (ramey) Date: 2006-07-24 19:15 Message: Logged In: YES user_id=396141 I'm very interested in this. Please do this!!! Robert Ramey ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=536150&aid=1224821&group_id=599 |