#693 Pause / Break functionality like in the original scumm and SCI executables

*None
open
nobody
None
5
2015-02-10
2015-02-10
No

As I've explained in this forum post, I could make use of the Pause / Break functionality that was present in the original SCUMM and SCI games, so that when you would press the Pause key (reported as key 19 in ScummVM here), the game would be halted, but the background music would still play.
In the meantime, I'll try eriktorbjorn's suggestion :)

Discussion

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:





No, thanks