#489 WII/GC: Possibility to play games at native resolution

closed-accepted
None
5
2009-08-30
2008-12-18
Hkz
No

It seems that the Wii/GC port does automatic upscaling of games to 640x480 resolution, causing blurring in games with a different native resolution (like 320x240).
Playing these games on a RGB monitor (or on a TV set with rgb scart connector) makes the blurring really evident, so i'd like a way to play games with their native resolution (or without blurring).

An example of this difference can be seen by playing games on the snesgx (snes emulator for gamecube/wii) emu with the "original" and the "filtered" scaling.

I can try to produce photos explaining the situation if requested (but i suppose it would be hard, as i had always problem trying to take photos of my Commodore 1081.

Thanks

Discussion

  • Hkz

    Hkz - 2008-12-18
    • summary: [WII/GC] Possibility to play games at native 320x240 --> [WII/GC] Possibility to play games at native resolution
     
  • Max Horn

    Max Horn - 2008-12-19
    • assigned_to: nobody --> dhewg
    • summary: [WII/GC] Possibility to play games at native resolution --> WII/GC: Possibility to play games at native resolution
     
  • Hkz

    Hkz - 2008-12-24

    I'm attaching an horrid hack i made to have scummvm run at 320x240 non interlaved resolution.
    This makes picture quality a lot better on my RGB monitor and on my television (at least that is my opinion). I don't absolutely ask to integrate the patch in upstream, it is only a proof of concept.
    If the mantainer is interested the best way would be to have this resolution as a selectable option.
    File Added: scanhack.diff

     
  • Hkz

    Hkz - 2008-12-24

    Example/proof of concept/hack patch to run games without interlace

     
  • Andre Heider

    Andre Heider - 2009-08-30

    Implemented in trunk, but the horizonal resolution has to be 640. Now we have "Double-strike" video modes, which render at 240p, perfect for the older low-res games.

     
  • Andre Heider

    Andre Heider - 2009-08-30
    • status: open --> closed-accepted
     

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

JavaScript is required for this form.





No, thanks