Hello,
I just tried to compile the last git code and I obtain this compilation error:
RANLIB engines/made/libmade.a
C++ engines/mads/dragonsphere/game_dragonsphere.o
C++ engines/mads/dragonsphere/dragonsphere_scenes.o
C++ engines/mads/dragonsphere/dragonsphere_scenes1.o
C++ engines/mads/dragonsphere/globals_dragonsphere.o
C++ engines/mads/phantom/game_phantom.o
C++ engines/mads/phantom/globals_phantom.o
C++ engines/mads/phantom/phantom_scenes.o
C++ engines/mads/phantom/phantom_scenes1.o
C++ engines/mads/phantom/phantom_scenes2.o
C++ engines/mads/phantom/phantom_scenes3.o
C++ engines/mads/phantom/phantom_scenes4.o
engines/mads/phantom/phantom_scenes4.cpp: In member function ‘virtual void MADS::Phantom::Scene406::enter()’:
engines/mads/phantom/phantom_scenes4.cpp:1637:69: error: ‘class MADS::SpriteAsset’ has no member named ‘getFraiePos’
Common::Point pos = _scene->_sprites[_globals._spriteIndexes[1]]->getFraiePos
^
Makefile.common:103 : la recette pour la cible « engines/mads/phantom/phantom_scenes4.o » a échouée
make: *** [engines/mads/phantom/phantom_scenes4.o] Erreur 1
Thank you for your help.
LGDN
Ubuntu Xenial
Did you accidentally edit that file? It should read
getFramePos
.no I didn't.
This is that line in current git:
https://github.com/scummvm/scummvm/blob/master/engines/mads/phantom/phantom_scenes4.cpp#L1637
I tried again and it finally compiled. Sorry for the bad alert.
Thanks.
Glad to hear it. Might've been a memory or hard-disk glitch; the letters
i
andm
only differ by 1 bit.