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#7050 SCI: PHARKAS Mac showing incorrect cursor

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nobody
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5
2016-02-26
2016-02-21
eisnerguy1
No

Freddy Pharkas: Frontier Pharmacist (Macintosh/English)
Tried in:
ScummVM 1.7.0
ScummVM 1.8.0pre170-g269aeb1
ScummVM 1.9.0git703-g748b768

Mac OS X 10.10.5

In Freddy Pharkas, there's a "wait" cursor icon. ScummVM seems to be loading the part of the cursor icon. It's loading the first "frame" when it should be loading the second "frame". I've attached screenshots on how it looks in the ScummVM versions listed above and also a recording of how it's supposed to look in game (when played using SheepShaver).

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Discussion

  • eisnerguy1

    eisnerguy1 - 2016-02-21

    Here's the screenshot for 1.8.0pre

     
  • eisnerguy1

    eisnerguy1 - 2016-02-21

    Here's the screenshot for 1.9.0git

     
  • eisnerguy1

    eisnerguy1 - 2016-02-21

    Here's the recording of the game when played in SheepShaver

     

    Last edit: eisnerguy1 2016-02-21
  • eisnerguy1

    eisnerguy1 - 2016-02-21

    And here's the extracted cursor icon in question. Oh & whoops, forgot to select the " SCI: Freddy Pharkas: Frontier Pharmacist" milestone when submitting this ticket.

     

    Last edit: eisnerguy1 2016-02-21
  • Johannes Schickel

    • Group: *None --> SCI: Freddy Pharkas: Frontier Pharmacist
     
  • M. Kiewitz

    M. Kiewitz - 2016-02-25

    Hi, this is not directly related to this specific bug, but I just hopefully fixed the title not scaling in and just appearing, but I can't test the Mac version, because I don't own it and another developer has just bought it, but it will take quite a bit to arrive. Can you please try the latest ScummVM master and check, if the intro is scaling properly now for the Mac version too?

     
    • eisnerguy1

      eisnerguy1 - 2016-02-26

      Just compiled from commit d390a63cd2a8bc812e3a460c2bec7b6df3c8ef3a. The Mac game version now scales like the DOS Floppy & DOS CD-ROM versions. But, it scales slowly. I've included a screen recording of how the native Mac version looks (while playing it in SheepShaver). It looks like there's almost no scaling of the intro logo. It just pops in place like it did before your change in the ScummVM code.

      I've also included screen recordings of how the Mac intro looks now and the DOS floppy intro, while using the compiled master source.

       

      Last edit: eisnerguy1 2016-02-26
  • M. Kiewitz

    M. Kiewitz - 2016-02-26

    It depends on the power of the computer. When the computer is too fast, the scaling will be almost instant, because Sierra had no delays or anything, when scaling. So you either get that using SheepShaver, or maybe even Sierra's interpreter on Mac had issues with that specific code and didn't show the inbetween frames. I could change Sierra's code to make it faster. We delay for 30 ms per frame. Still in DOSBox I think it's even slower, when using 3000 cycles.

     
    • eisnerguy1

      eisnerguy1 - 2016-02-27

      Yeah, you're right. So, I've been running Freddy Pharkas in Mini vMac (the 3.4.0 alpha) (it emulates a Macintosh II), and the logo does scale at about the same speed as the current ScummVM master code. I've attached a screen recording below.