Using a recent Win32 build by Kirben
the white chamber (win)
In the original it is possible to change the look of the action panel by using F10/F11,
and also to access the debug room by hitting the Home key.
This doesn't work in ScummVM.
I added the relevant key-mappings, but that doesn't seem to do the trick, atleast not on my mac. I managed to test the F10-thing in Wine, which should indicate that the keys aren't being stolen by the OS here atleast...
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Yes, originally they weren't handled at all - I'll add more mappings by this weekend, also I'm fixing the case sensitivity issue ( WME keycodes were case sensitive wheras ScummVM treats a-z and A-Z as a-z)
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Ok I've tested it. It mostly works, with the following exceptions.
WARNING: Key not handled: 59 ';'! ('m' on my azerty keyboard)
WARNING: Key not handled: 45 '-'!
WARNING: Key not handled: 61 '='!
WARNING: Key not handled: 44 ','!
WARNING: Key not handled: 46 '.'!
WARNING: Key not handled: 47 '/'!
WARNING: Key not handled: 300 ','!
WARNING: Key not handled: 267 '♂'!
WARNING: Key not handled: 268 '♀'!
'!RNING: Key not handled: 269 ' note the '!RNING (numpad '.')
WARNING: Key not handled: 270 '♫'!
WARNING: Key not handled: 259 '♥'!
WARNING: Key not handled: 261 '♣'!
WARNING: Key not handled: 265 ' '!
WARNING: Key not handled: 300 ','!
WARNING: Key not handled: 266 '
'!
this last warning is displayed on 2 lines for some reason (numpad '-')
Also some characters do not work : é è â ê î ô û à ä ë ï ö ü ç ß ã etc
Also F1-F12 keys seem to produce characters:
; < = > ? @ A B C # $ %
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I added the relevant key-mappings, but that doesn't seem to do the trick, atleast not on my mac. I managed to test the F10-thing in Wine, which should indicate that the keys aren't being stolen by the OS here atleast...
It's not working for me either on windows.
The bug is reproduced in wmelite too. It works fine in original WME though.
Last edit: jam 2015-02-22
Works fine now, thanks.
Though there are now warnings for nearly every key pressed, for example:
WARNING: Key not handled: 305 '1'!
Yes, originally they weren't handled at all - I'll add more mappings by this weekend, also I'm fixing the case sensitivity issue ( WME keycodes were case sensitive wheras ScummVM treats a-z and A-Z as a-z)
https://github.com/jammm/scummvm/commit/32644b820133f2a497a9e3d33bd5d9ed96e6bac7
Can you test this one misterhands?
Ok I've tested it. It mostly works, with the following exceptions.
WARNING: Key not handled: 59 ';'! ('m' on my azerty keyboard)
WARNING: Key not handled: 45 '-'!
WARNING: Key not handled: 61 '='!
WARNING: Key not handled: 44 ','!
WARNING: Key not handled: 46 '.'!
WARNING: Key not handled: 47 '/'!
WARNING: Key not handled: 300 ','!
WARNING: Key not handled: 267 '♂'!
WARNING: Key not handled: 268 '♀'!
'!RNING: Key not handled: 269 ' note the '!RNING (numpad '.')
WARNING: Key not handled: 270 '♫'!
WARNING: Key not handled: 259 '♥'!
WARNING: Key not handled: 261 '♣'!
WARNING: Key not handled: 265 ' '!
WARNING: Key not handled: 300 ','!
WARNING: Key not handled: 266 '
'!
this last warning is displayed on 2 lines for some reason (numpad '-')
Also some characters do not work : é è â ê î ô û à ä ë ï ö ü ç ß ã etc
Also F1-F12 keys seem to produce characters:
; < = > ? @ A B C # $ %