Replicated on Linux x86_64 using latest master and with v1.6.0.
Have tracked this down to quitGame() call made in HopkinsEngine::restoreSystem() which is called in a number of places. This forces ScummVM to quit, even if called due to RTL.
The normal way to quit is just set a flag and allow the run method to return.
@misterhands: I doubt this worked anytime recently.
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Replicated on Linux x86_64 using latest master and with v1.6.0.
Have tracked this down to quitGame() call made in HopkinsEngine::restoreSystem() which is called in a number of places. This forces ScummVM to quit, even if called due to RTL.
The normal way to quit is just set a flag and allow the run method to return.
@misterhands: I doubt this worked anytime recently.
Fixed in next nightly build
Pending-Fixed for almost a year, closing