In part two, when using the magnetic watch with the the shiny object that is in the water, you will hear a set of different sounds, some of them are incorrect, the game plays sounds that are from another part of the game.
Possibly, this bug is the same as 3614667:
http://sourceforge.net/tracker/?func=detail&aid=3614667&group_id=37116&atid=418820
I attach a savegame from ScummVM, and other from Dosbox.
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Savegame from ScummVM to reproduce the error
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Savegame from Dosbox to hear the sounds well played