ScummVM version: 1.6.0pre36-g98cdf0e (May 16 2013 16:38:47)
Language: English
Platform: Windows XP
When I use the frozen worm on the keyhole (with the ingredient list in the crack ), tony flickers, and the worm's sprite is a bit cut-off at the bottom.
Saved game
Please, do not change bug priorities
The script for using the ingredient list on the crack (loc12.mpl:523) is doing DisableTony, then playing the pattern C12TONY (and doing WaitForPatternEnd), then EnableTony, and I get Tony flickering at the end (when the pattern is disabled but EnableTony didn't get called yet).
This is caused by us sleeping in ScriptThread, I guess. Not trivial to fix.