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#6291 HOPKINS: speech cuts music

Hopkins FBI
closed-fixed
5
2014-10-25
2013-04-25
misterhands
No

Latest Win64 daily
Hopkins Win FR

In some cases speech cuts the music. Load the attached savegame and do something to trigger speech,
for example, look at the statue. That kills the music.
Note that it only seems to happen after the first savegame loading.
If after that you load another savegame (which restores music) and try again, the bug doesn't happen.

Discussion

  • misterhands

    misterhands - 2013-04-25
     
  • Strangerke

    Strangerke - 2013-04-26
    • assigned_to: nobody --> strangerke
     
  • Strangerke

    Strangerke - 2013-05-04

    Can't reproduce in my environment. Attributing to dreammaster for another check.

     
  • Strangerke

    Strangerke - 2013-05-04
    • assigned_to: strangerke --> dreammaster
     
  • tag2015

    tag2015 - 2013-05-05

    I can reproduce this consistently. It only occurs if you load a savegame from scummvm's launcher (and it happens in every location) . If you start the game and then load a savegame from the main menu or gmm instead, everything is normal.

     
  • Strangerke

    Strangerke - 2013-05-07

    Reproduced... I wasn't testing it properly. Thanks for the info, I'm on it.

     
  • Strangerke

    Strangerke - 2013-05-07

    Fixed in 8191e74f1f86557668bfe5c76815d30f1a5129e7

     
  • Strangerke

    Strangerke - 2013-05-07
    • status: open --> pending-fixed
     
  • misterhands

    misterhands - 2013-05-08

    Seems to be fixed. However when triggering speech, the music volume drops now.

     
  • Strangerke

    Strangerke - 2014-10-25

    Pending-Fixed for over a year - Closing

     
  • Strangerke

    Strangerke - 2014-10-25
    • status: pending-fixed --> closed-fixed