In this level there are lots of doors which are all openend by pressing the button next tot the door.
The walkthrough explaining it is here http://www.gamewinners.com/walkthrough/eye_of_the_beholder/level7.htm
This is number 49 in the walkthrough
Another way of opening the doors is by stepping in the opposite room at the other end of the hallwat. This way works.
In the saved game turn to the right and press the button. The door won't open.
Save game
Almost forgot:
ScummVM 1.6.0git2170g89a330c (1 december 2012)
DOS/English
Replicated from the savegame with the latest git master build on Linux x86_32...
This bug is nice to get fixed before the release. Raising priority for keeping the track.
This is a script bug (which will therefore also happen when testing the original interpreter with DOSBox).
The button seems to be linked to the wrong script function.
I'll try to make a workaround.
I'm not sure why this needs a priority of 7 though.
The reported bug should now be fixed. Please test with the latest build.
Thanks for the report.