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#6211 EOB1: Door Buttons Don't Work

closed-fixed
athrxx
7
2016-02-02
2012-12-16
No

In this level there are lots of doors which are all openend by pressing the button next tot the door.
The walkthrough explaining it is here http://www.gamewinners.com/walkthrough/eye_of_the_beholder/level7.htm
This is number 49 in the walkthrough

Another way of opening the doors is by stepping in the opposite room at the other end of the hallwat. This way works.

In the saved game turn to the right and press the button. The door won't open.

Discussion

  • Rene van Hasselaar

    Save game

     
  • Rene van Hasselaar

    • summary: Button doesn't work --> EOB1: Button doesn't work
     
  • Rene van Hasselaar

    Almost forgot:

    ScummVM 1.6.0git2170g89a330c (1 december 2012)
    DOS/English

     
  • athrxx

    athrxx - 2012-12-16
    • assigned_to: nobody --> athrxx
     
  • digitall

    digitall - 2012-12-17
    • summary: EOB1: Button doesn't work --> EOB1: Door Buttons Don't Work
     
  • digitall

    digitall - 2012-12-17

    Replicated from the savegame with the latest git master build on Linux x86_32...

     
  • Eugene Sandulenko

    This bug is nice to get fixed before the release. Raising priority for keeping the track.

     
  • Eugene Sandulenko

    • priority: 5 --> 7
     
  • athrxx

    athrxx - 2013-04-21

    This is a script bug (which will therefore also happen when testing the original interpreter with DOSBox).
    The button seems to be linked to the wrong script function.
    I'll try to make a workaround.
    I'm not sure why this needs a priority of 7 though.

     
  • athrxx

    athrxx - 2013-04-22

    The reported bug should now be fixed. Please test with the latest build.
    Thanks for the report.

     
  • athrxx

    athrxx - 2013-04-22
    • status: open --> pending-fixed
     
  • Eugene Sandulenko

    • status: pending-fixed --> closed-fixed
     
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