Hello Scummers,
I'm referring here to 2 other bug reports that are indicated "closed", but I suspect that only 1 of them (the earlier one!) is indeed supposed to be closed:
04/2011: https://sourceforge.net/tracker/index.php?func=detail&aid=3291115&group_id=37116&atid=418820
08/2012: https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3555404&group_id=37116
The more recent one happens to have my identical machine/ScummVM version:
Language: English
Version of Game: DOS and Windows version, from the King's Quest Collection disc from Sierra
Platform: Windows 7 64-bit
ScummVM version: 1.5.0
However I can add this new info:
(1) The earlier bug from 04/2011 seems to have been fixed in an earlier ScummVM version.
(2) I tried installing an earlier ScummVM version 1.4.0 64-bit, and open the same saved game: No freeze!
(3) I deduce from this one of the following:
(A) The bug has to do with a 32-bit version of ScummVM on a 64-bit version of Windows 7.
(B) The bug had been indeed fixed somewhere before version 1.4.0, but was somehow re-introduced upon version 1.5.0
Remark: Setting speed to maximum, as suggested for a possible workaround, doesn't seem to make a difference.
Attached is a saved game just before interacting with spider.
To reproduce:
Load, look at the spider, pull the loose web on the bottom and then pick up the piece of paper that is stuck in the web.
Hope that helps.
Your platform is beautiful, keep up the good work!
Sincerely,
Ohad
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Game save just before interacting with spider
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Update: User tdhs changed my summary to contain the words "SCI: KQ4", but the game involved is "SCI: KQ6".
I've re-updated the summary.
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I can't reproduce this here, and I can't load your saved game :(
I tried the following 3 versions:
- KQ6 DOS floppy English
- KQ6 DOS CD
- KQ6 Windows CD (same resource files as the DOS version)
I couldn't reproduce this issue with any of the 3 aforementioned versions.
I just teleported to the spider room (room 460), examined the web, pulled it and picked up the note. The game doesn't freeze for me...
Tried this on Win 7 64-bit, with the Adlib, MT-32 and GM music drivers.
Definitely still happening.
Tried all sorts of ways to get past that scene, but failed.
Would be very grateful if someone could upload a safe file after the interaction with the spider, as opposed to before.
I really can't use your saved game with my Windows version of the game. Have you applied any script patches to your game?
Fixed (with a hack) in commit f019d5a - the fix should be available in the next daily version