This bug is in the intro of Space Quest 3. It's a pretty minor issue, but a bug's a bug.
In the intro, when the escape pod is floating across the screen crosshairs will be drawn on the screen, centered on the pod. The bug is that in ScummVM the crosshairs start in the center of the screen and are drawn towards the edges.
The expected behaviour is that they start on the edges of the screen and are drawn towards the center (verified in dosbox, but I also remember it from an actual dos machine).
- ScummVM version: 1.5.0git2190-ga488556 ( Feb 3 2012 05:42:16 )
- also noticed in 1.4.0 and 1.4.1, not sure about earlier versions
- SQ3 version 1.018, from Space Quest Collection (1997)
Easy repro steps for this one, just start the game and watch the intro.
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