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#5844 SCI: Phantasmagoria Support?

SCI Fanmade
closed-later
digitall
Graphics (902)
5
2011-09-18
2011-09-17
No

i know it's not fanmade and not yet official, but since i've played it when i was really young on my first pentium (125 MHz) i might be able to tell why things seems to be wrong with movies and buttons. for the buttons it's simple the right spot might make the difference, for the movies, they are the right order just the intro movie should have been full-screen and restarting the menu afterwards (this will clean-out the colors in the menu).
then the gameresolution... this is the first sierra game ever fully using svga s3 the highes standard made, so this game should be able to look a bit better in graphics.
ow, and the yes button isn't working, it should mean in game goto main menu, and in main menu it means remove from memmory and shut down (return seems to be able to replace the yes button though.

Discussion

  • digitall

    digitall - 2011-09-18

    Thank you for the comments, but all SCI32 (SCI2, SCI2.1 and SCI3) games are not supported currently.
    This is not just that they are not official supported, but are still very broken with many missing opcodes
    resulting in issues such as these. If you can program in C++ and have an interest in working on this, I would suggest
    talking to the ScummVM project leads.

    Anyway, for now please do not report bugs on these games, as we are quite aware.

    Closing.

     
  • digitall

    digitall - 2011-09-18
    • assigned_to: nobody --> tdhs
    • status: open --> closed-later
     
  • digitall

    digitall - 2011-09-18
    • summary: Phantasmagoria --> SCI: Phantasmagoria Support?
     
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