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#5405 WOODRUFF: Can't Get Master's Powers

GOB: Woodruff
open
7
2013-11-17
2010-10-08
digitall
No

While playtesting "The Bizarre Adventures of Woodruff and the Schnibble (DOS/English (GB))",
The Master's House appears in "Slammer's End", but the master does not appear to teach
Woodruff Ear Control.

The same occurs for Hair Control, Eye Control and Nasal Control i.e. Wino's Alley Switch,
Public Tobozon in Fountain Square and Graffiti after Leaving High Moral's Club.

However, he does appear on the Prison Tower to teach Woodruff Facial Control.

This renders the game uncompletable as all powers are needed to Levitate to complete
game.

ScummVM 1.2.0pre53051 (Oct 7 2010 19:35:28)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ RGB zLib FluidSynth

Discussion

  • digitall

    digitall - 2010-10-08

    Savegames for replication and gamestate analysis

     
  • digitall

    digitall - 2010-10-08

    For reference, my datafiles file MD5sums :
    5efe802eb0dcf926eeb71ac3b87c997b *intro.stk
    e47813caaa637f82c8f90c4950a88e9a *woodruff.itk

     
  • Sven Hesse

    Sven Hesse - 2010-10-08

    Are you sure you didn't forget anything? Because this is a script thing, and I can't think of anything in the engine that would break the game like that, especially since I did play through the game multiple times in the past... o_O
    I.e. I'm stumped :/

     
  • Sven Hesse

    Sven Hesse - 2010-10-08
    • assigned_to: nobody --> drmccoy
     
  • Ethan Sherr-Ziarko

    I actually ran into this exact same bug when I was testing this game a few versions ago, i.e. the master's house appeared but he didn't, but I don't think it was ever resolved. I played through the game again doing things as similarly as I could, and lo and behold he appeared.

     
  • Sven Hesse

    Sven Hesse - 2010-10-10

    Sound like a bad script bug then :(.
    Will be "fun" to trace... :/

     
  • Erik van Pienbroek

    This problem didn't happen to me with svn 53090. I managed to get all the powers

     
  • digitall

    digitall - 2010-10-26

    I've been looking at the scripts associated with this. I haven't come to a final solution, but thought that adding my intermediate work here might be helpful for DrMcCoy if he looks at this :

    The script for Slammer's End is EMAP2019.TOT.
    The video of Rhini jumping out when the hotspots is enabled is "sq19-06.vmd"
    which can be found as a string in this script.
    This is played by the o4_PlayVMDOrMusic() call at script position 15799
    within sub_13732().

    The missing Aural Control is given by setting var8_24375 = 1 (or var16_24374 = 256 or the appropriate
    part of var32_6093).

     
  • Eugene Sandulenko

    This bug is nice to get fixed before the release. Raising priority for keeping the track.

     
  • Eugene Sandulenko

    • priority: 5 --> 7
     
  • Eugene Sandulenko

    What is the status of this item?

     
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