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#4790 AGI: Ego partly erased in Load/Save thumbnails

AGI Fanmade
closed-fixed
5
2010-06-15
2010-02-28
No

ScummVM 1.1.0svn48149 (Feb 27 2010 22:03:54)
Features compiled in: Vorbis FLAC MP3 RGB zLib

In the Save/Load dialog of the Launcher the thumbnails keep erasing parts of ego (if on screen and visible).
Tested with both Space Quest II and Space Quest 0 (Fan), so it seems to be a problem of the dialog in conjunction with AGI games.
What i did realize on saving is that the window popping up telling me thae game has been saved is "flickering" a second erasing part of ego,
maybe thats the cuplrit?
It also seems it only happens if ego is stand in the middle of the screen when completely vanishing and slightly outside fi partly erased.

AmigaOS4
version 4.2.4 (adtools build 20090118)

Discussion

  • Anonymous

    Anonymous - 2010-02-28

    Hard to make out, sorry

     
  • Anonymous

    Anonymous - 2010-02-28

    Also hard to make out

     
  • Anonymous

    Anonymous - 2010-02-28

    Body gone

     
  • Anonymous

    Anonymous - 2010-02-28

    Head gone

     
  • Anonymous

    Anonymous - 2010-03-01

    I *think* the problem here is, that the screenshot for the save thumbnail is taken right after the AGI save dialog window ("Are you sure you want to save the game...") was displayed.
    The thumbnail picture itself is taken *after* that dialog was erased, so to not have this window on all thumbnails.

    The problem seems to be that this particular window redraws(?) the space of the screen it inhabitat(?) (at least it seems to update all sprites in there) thus either erasing those sprites completely (due to the fact that they aren't there when the thumbnail shot is taken) or cutting it in half (if the sprite was halfway *outside* of that space)

    That can (easily?) be checked with any AGI game.
    One can see a short "flickering" of the main character after the save dialog window goes away

    I hope you understand what i'm trying to say :-)

     
  • Eugene Sandulenko

    • assigned_to: nobody --> sev
    • status: open --> closed-fixed
     
  • Eugene Sandulenko

    Fixed in svn

     
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