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#3871 DRASCULA: sprite glitch while walking and talking together

Drascula
closed-later
nobody
4
2009-01-08
2008-08-17
glorifindel
No

I'm using latest 0.12pre SVN build and the italian version Drascula under
WinXP.

In the 1st room of the game, try walking in the centre of the room, and while walking, try to click on the door with stairs in the right side of the screen.
The main character's face will have some glitch.

Discussion

  • glorifindel

    glorifindel - 2008-08-17

    Sprite glitch

     
  • glorifindel

    glorifindel - 2008-08-17
    • labels: --> 415216
    • milestone: --> Drascula
     
  • robertm

    robertm - 2008-08-18

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    user_id=1274119
    Originator: NO

    Haha, I just tested this too on the English version under win32 in a trunk build aside from looking quite funny I am surprised I didnt notice it when playing through.

     
  • robertm

    robertm - 2008-08-18

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    Just tested and this behaviour happens in the original game engine too.

     
  • Eugene Sandulenko

    Logged In: YES
    user_id=166507
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    It is just matter of those excess updateScreen() calls. Lowering priority.

     
  • Eugene Sandulenko

    • labels: 415216 --> Also occurs in the original
    • priority: 5 --> 4
     
  • Eugene Sandulenko

    This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

     
  • Eugene Sandulenko

    • status: open --> closed-later