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#360 MI1VGA: more graphical glitches

Monkey Island 1
closed-fixed
Max Horn
Graphics (902)
2
2002-08-16
2002-07-17
No

OK, here's the list for the rest of the game. Again: I only
noticed graphical glitches and walking box bugs, there
was not a single gameplay problem. And of course I'm
again offering any screenshots or savegames you might
need.

Sea Monkey:
1. Guybrush gets covered by parts of his desk and his
bed in his room.
2. On top of the ship's mast, you can walk around freely.
3. Guybrush shines through boxes and barrels at the
store room, even if he stands behind them.
4. In the crew bed room, Guybrush can walk through the
bed in the middle of the room.
5. After opening his locker and placing the chest at the
floor, Guybrush gets covered by that chest.
6. Guybrush gets covered by the cannon.

Monkey Island:
7. Guybrush gets covered by several palm trees at the
beaches
8. Guybrush can walk through a rock at the dam.
9. If you fell from the cliff and see that "Sierra Death
Message", the vultures are drawn above the window.
10. At the top view of the island, the beaches are often
lined in a wrong colour (depending on which room you
were in before).
11. The three-headed monkey at the cannibal village
misses part of one head.
12. If you found your way to LeChuck's ghost ship and
walk down to it, Guybrush is visable all the way though he
walks down behind a rock.
13. At the ghost ship, Guybrush is visible through several
pillars and a bed (hard to notice, because you only see
his outline).
14. After opening the trap door in the room with the
chickens, Guybrush can still walk across it.

Hope it helps.

Discussion

  • Ingo van Lil

    Ingo van Lil - 2002-07-17
    • priority: 5 --> 2
     
  • Max Horn

    Max Horn - 2002-07-18

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    A save game on the ship would be helpful (I currently have
    no save games there).

    Also one for issue 14 (could be a walkbox bug).

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-18

    Aboard the Sea Monkey

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-18

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    No problemo! I hope our copies of MI are compatible.

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-18

    LeChuck's ghost ship

     
  • Max Horn

    Max Horn - 2002-07-27

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    Hey, 2 is really cool :-) Maybe we should leave that in on
    purpose? <g> Anyway, i think it it caused by some of my
    recent box changes. There is only one walk box there: [140 x
    98] [140 x 98] [140 x 98] [140 x 98]. This is not handled
    correctly. I will look into it.

     
  • Max Horn

    Max Horn - 2002-07-27

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    2 is fixed in CVS now (turned out it wasn't my fault after
    all :-)

    Bug 4 seems like another box bug, will look at it now. Bugs
    1, 3, 4, 5 seem like masking bugs.

     
  • Max Horn

    Max Horn - 2002-07-27

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    4 is *not* a walkbox bug, it falls into the same category
    (masking bug) as 1, 3, 5, 6, 7, 12, 13. So if somebody fixes
    the masking stuff, a big bunch of problems should be solved
    at once.

    8 - I don't see any problems at the damnn. Which rock do you
    mean exactly?

    9 - can't reproduce

    10 - possibly related to o5_lights?

    14 doesn't seem to be a bug, it is the same in the "normal"
    Monkey Island. There are no boxes being locked, etc. I can't
    confirm it right now, but IIRC the original behaved the same.

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-28

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    Update:
    2, 4, 6, 7, 8, 9, 11: fixed
    1: mostly gone

     
  • Max Horn

    Max Horn - 2002-07-28

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    1 is mostly gone?!? hu?

    For me, 4 is still there (he's not walking thru the bad,
    just drawn incorrectly), and so is 6. Didn't check the others.

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-28

    Fresh savegame for part 2

     
  • Ingo van Lil

    Ingo van Lil - 2002-07-28

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    These bugs occur only if I load my old savegame. I'm uploading a
    "fresh" one, which I created today.

     
  • James Brown

    James Brown - 2002-08-14

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    user_id=2715

    Can you rewrite the two buglists with whats broken CURRENTLY as a new
    bug? I want to close these two, they are getting hard to follow :)

     
  • Ingo van Lil

    Ingo van Lil - 2002-08-14

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    Sorry, I'm leaving for a one week-trip to Norway tomorrorw.
    Unless anybody else feels obliged to verify my buglists, you'll
    have to wait a few days.

     
  • Max Horn

    Max Horn - 2002-08-16

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    can't reproduce any of these (well 14 seems to be
    normal as stated before). Feel free to open a new bug if
    you still find other issues (or if you can reproduce any of
    these).
    Endy, when we make the next release we gotta tell
    people that save games may be broken. The
    MonkeyVGA graphics and Zak256 walkboxes are just
    two things that can be screwed up in old save games

     
  • Max Horn

    Max Horn - 2002-08-16
    • assigned_to: nobody --> fingolfin
    • status: open --> closed-fixed
     
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