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#3530 GOB2: WINCE: Parts of menus randomly appear

GOB: Gobliins 2
closed-fixed
5
2013-11-17
2007-12-22
No

0.11.0svn, built Dec 18
Windows Mobile 5 on PocketLOOX N560
Gob2 English DOS CD

Throughout playing gob2 on wince, parts of menus I have previously used (sometimes the list of saved games, sometimes the inventory) seemingly randomly appear on screen. I have enclosed a saved game where the problem is consistently repeatable.

After loading the saved game, use right-click (mapped to a button) to bring up the inventory. Select the only item in the inventory, and when the window closes, a line from a previous menu ("underwater", the name of one of my saved games) will appear somewhere on screen.

Loading this save game on Linux, the bug does not appear.

Discussion

  • spookypeanut

    spookypeanut - 2007-12-22

    savegame at point with bug

     
  • spookypeanut

    spookypeanut - 2007-12-22

    savegame just before bug

     
  • spookypeanut

    spookypeanut - 2007-12-22

    Logged In: YES
    user_id=1682513
    Originator: YES

    Have included a savegame just before, since that's what you guys usually ask for ;-)
    Just use the key on the gate, sit through the cutscene and (for me at least) the problem reappears (tho the line of text has changed)
    File Added: gob2cd.s14

     
  • Max Horn

    Max Horn - 2007-12-22
    • assigned_to: nobody --> knakos
     
  • Max Horn

    Max Horn - 2008-12-04

    What is the status of this item?

     
  • spookypeanut

    spookypeanut - 2008-12-13

    As far as I know, the bug still exists. I haven't tried compiling for wince since the gmm etc, so my most recent version is 0.12.0. i'll try compiling today.

     
  • Kostas Nakos

    Kostas Nakos - 2009-08-09
    • status: open --> closed-fixed
     
  • Kostas Nakos

    Kostas Nakos - 2009-08-09

    I'm tentatively closing this. I cannot load these savegames (it seems the format has changed?). I believe this was fixed by way of implementing the showMouse callback.
    Feel free to re-open this if it persists in 1.0.0rc1.
    Thanks for the report.