ScratchLib Code
Status: Beta
Brought to you by:
langhammer909
File | Date | Author | Commit |
---|---|---|---|
example | 2006-08-15 | langhammer909 | [r7] + InverseRIAA filter algorithm |
library | 2006-08-15 | langhammer909 | [r7] + InverseRIAA filter algorithm |
AUTHORS | 2006-05-03 | langhammer909 | [r1] first SVN import |
COPYING | 2006-06-06 | langhammer909 | [r6] - feature: Volume meter added to check the sign... |
Makefile | 2006-08-16 | langhammer909 | [r8] makefile update |
README | 2006-06-06 | langhammer909 | [r6] - feature: Volume meter added to check the sign... |
Scratchlib.sln | 2006-05-03 | langhammer909 | [r1] first SVN import |
..:: Scratchlib ::.. Scratchlib is a library to detect the timecode, speed and orientation of Stanton Final Scratch and Mixvibes V1 records. --------------------- Project state --------------------- The console example dumps: - current timecode position - speed - detected timecodes/second - Signal strength The example use RtAudio for recording but the library is independent. --------------------- Windows examples --------------------- Use the Visual Studio .net 2003 project file. For DirectSound support make sure that "dsound.lib" is installed, which is part of the DirectX SDK. If u have a Soundcard with ASIO drivers and u don't like to install the DirectX SDK: 1. delete "dsound.lib" from the "Property Page"/Linker/Input/"Additional dependencies" 2. delete the preprocessor definition "__WINDOWS_DS__" from the "Property Page"/"C/C++"/Preprocessor/"Preprocessor definitions" --------------------- Linux examples --------------------- Use the Makefile to create the library and the example. For the example make sure that "asound" and "pthread" is available. Copyright (C) 2006 Stefan Langhammer Thomas Rogg