ScratchLib Code
Status: Beta
Brought to you by:
langhammer909
| File | Date | Author | Commit |
|---|---|---|---|
| example | 2006-08-15 | langhammer909 | [r7] + InverseRIAA filter algorithm |
| library | 2006-08-15 | langhammer909 | [r7] + InverseRIAA filter algorithm |
| AUTHORS | 2006-05-03 | langhammer909 | [r1] first SVN import |
| COPYING | 2006-06-06 | langhammer909 | [r6] - feature: Volume meter added to check the sign... |
| Makefile | 2006-08-16 | langhammer909 | [r8] makefile update |
| README | 2006-06-06 | langhammer909 | [r6] - feature: Volume meter added to check the sign... |
| Scratchlib.sln | 2006-05-03 | langhammer909 | [r1] first SVN import |
..:: Scratchlib ::..
Scratchlib is a library to detect the timecode, speed and orientation of
Stanton Final Scratch and Mixvibes V1 records.
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Project state
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The console example dumps:
- current timecode position
- speed
- detected timecodes/second
- Signal strength
The example use RtAudio for recording but the library is independent.
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Windows examples
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Use the Visual Studio .net 2003 project file.
For DirectSound support make sure that "dsound.lib" is installed, which is part of the DirectX SDK.
If u have a Soundcard with ASIO drivers and u don't like to install the DirectX SDK:
1. delete "dsound.lib" from the
"Property Page"/Linker/Input/"Additional dependencies"
2. delete the preprocessor definition "__WINDOWS_DS__" from the
"Property Page"/"C/C++"/Preprocessor/"Preprocessor definitions"
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Linux examples
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Use the Makefile to create the library and the example.
For the example make sure that "asound" and "pthread" is available.
Copyright (C) 2006 Stefan Langhammer
Thomas Rogg