Thread: [Scidvspc-users] 4.17 release candidates
Chess Database and Toolkit program
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From: Steve A <ste...@gm...> - 2016-10-21 21:45:28
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Hi, There are some release candidates up now... Hopefully they go ok :). Please see the changelog below. We have fixed a couple of real bugs, and have a few new features. At the moment... OS X El Capitan (and hopefully all later versions) are the only supported ones due to complicated build issues. Cheers, S. source - http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.17.tgz/download win32 - http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.17.exe/download win64 - http://sourceforge.net/projects/scidvspc/files/windows-64bit/Scid%20vs%20PC-4.17.x64.exe/download mac - http://sourceforge.net/projects/scidvspc/files/mac/ScidvsMac-4.17.dmg/download Changelog for Scid vs. PC 4.17 - Analysis/Engine window. - * Show checkmate/stalemate messages instead of sending 'no-move positions' to engine. - * In engine configuration window the 'Date' field of an engine is now its exe modification time (mtime). - * Speed enhancements for processing UCI engine moves (pv). Gregor's improvements to the player and tournament finders (which Shane never implemented properly). - * Previously - only the *first* 50 tournaments were used (eg) when looking for the 50 tournaments with most players. - * Compilers must now support c++0x / c++11. - Custom player photos (Place correctly named gifs in $HOME/.scidvspc/photos or bin/photos). - Resign button for playing UCI engines and Phalanx, analog clocks can now be hidden ('x' button in the white clock), and add the 'Skill Level' to the pgn header (eg - as used by Stockfish). - A patch to include Gregor's tk::text improvements. - New Chess 960 patch! Thanks to Britton Farrar, who now has a project at https://github.com/brittonf/scid-vs-variants. - New 'Under Promotion' search item in General Search. - Computer Tournament: when 'First engine plays others', flip board to show games from first engine's view. - Flip game browser if matches myPlayerNames. - Clipbase game limit is now 5,000,000, and game undo buffer is 20. - Chess Pieces: remove 12 piece-set limit, and adventurer and kingdom pieces. Reinstate old Merida1 as Merida3. - Row colour is now configurable for Player/Tourney/DB finders and Crosstable rows. Fics - * Offers graph is updated in a better manner. - * Save game and add message disconnected while playing. - * Top three buttons are now configurable. - * Add a 'follow+' command, which automatically saves followed games. - Tweak Find Best Move feature, which now also recognizes non-standard starts. - Game Save dialog: extend use of 'Use prev tags' to 'Use previous' (for Names, Site, Event, Elo, dates). - Switcher - replace readonly foreground color with a '(readonly)' message, and add a 'Confirm Copy' option menu. - Disable tree updates while annotating games and computer tournament. - Tree: Instead of having a 'stop' button, grey the tree text when updating (if progressBar is hidden). - Change a few shortcuts. control-b board colours. control-B setup board. control-G general search. - Control-TrialMode button, automatically adds a null move, and tweak the trial mode button pic. - Gregors namebase hardening. - PGN Import now converts any empty Name/Event/Site/Round tags to '?' (according to pgn standard, these should not be empty). - Minor fixes for Setup Board. - Allow Merging Games with non standard starts. - Bind pressing 'vv' keys to enter first variation. - Remove Crafty specific command 'mn', and it seems unsupported in Crafty 25. - In the tree window, when deselecting "Adjust Games", we now keep the current gamelist/filter. - Make hideNextMove non-persistent. - Right clicking 'Exit Var' button will exit all vars. Bug fixes - Fix a nasty memory leak (in PgnParser). - Fix name counts when using globbing in the name editor. - Fix Mate-in-N (Tactics) bug. - Some charsetconverter (internationalisation) fixes from Gregor. - Removed xdg-open for opening URLs which just doesnt work for me. - Tree info button (short display) was broke. - Bugfixes for compiling on some linux platforms (including Raspberry Pi 2). - Some clock fixes. Digital clock was busted (counting up). CompTournament clocks are now digital only. - Stop tacgame/phalanx from failing to restart. |
From: Benoit St-P. <be...@ou...> - 2016-10-21 21:47:45
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> > Gregor's improvements to the player and tournament finders Only Gregor's name is being mentioned. |
From: Igor S. M. <jos...@gm...> - 2016-10-22 17:11:14
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Steve A <ste...@gm...> writes: > Hi, > There are some release candidates up now... Hopefully they go ok :). Please see the changelog below. thanks for your work! -- :: Igor Sosa Mayor :: jos...@gm... :: :: GnuPG: 0x1C1E2890 :: http://www.gnupg.org/ :: :: jabberid: rogorido :: :: |
From: Matthew S. <mat...@bi...> - 2016-10-22 22:34:18
Attachments:
HTML Error SvPC 4_17.PNG
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Love getting updates! However HTML of Opening report gives error (attached image). 4.17 Win64 Thanks, |
From: Steve A <ste...@gm...> - 2016-10-23 10:16:05
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> Love getting updates! However HTML of Opening report gives error (attached > image). Thanks Matthew. Yes... that is a bug. We have fixed this in the newly uploaded windows exes, and made a tweak to source too. The new player finder defaults were inappropiate i think. Please test the player finder also, as it uses some new, improved code (new - for our old mingw cross compilers). S.A. |