<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to HowToSearchBoard</title><link>https://sourceforge.net/p/scid/wiki/HowToSearchBoard/</link><description>Recent changes to HowToSearchBoard</description><atom:link href="https://sourceforge.net/p/scid/wiki/HowToSearchBoard/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 12 Oct 2014 23:54:30 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/scid/wiki/HowToSearchBoard/feed" rel="self" type="application/rss+xml"/><item><title>HowToSearchBoard modified by bstp</title><link>https://sourceforge.net/p/scid/wiki/HowToSearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v27
+++ v28
@@ -1,4 +1,4 @@
-This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and _en passant_ rights. You can [SetupStartBoard] in [TheEditMenu] before filtering. 
+This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and _en passant_ rights. You can setup the position to search before filtering, v. [HowToSetupStartBoard].

 [Scid](http://scid.sourceforge.net) offers four types of positional searches:

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bstp</dc:creator><pubDate>Sun, 12 Oct 2014 23:54:30 -0000</pubDate><guid>https://sourceforge.netac36ab3dcbb256fc3c6d95cb84fcdd8d230e248e</guid></item><item><title>HowToSearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/HowToSearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Tue, 17 Jun 2014 14:20:23 -0000</pubDate><guid>https://sourceforge.netece9aa3cb198157931f5c2e9c3b101ecab3aed01</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 17:26:05 -0000</pubDate><guid>https://sourceforge.netf641a281aa7ddc7fa2965586fe436a9b5ef6e0b4</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v24
+++ v25
@@ -20,4 +20,4 @@

 ##### Material 

-The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere. This search helps endgame study.
+The number of pieces and pawns must match [TheActivePosition]. Pawns and pieces can be anywhere. This search helps endgame study.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 16:39:10 -0000</pubDate><guid>https://sourceforge.net574cb130aa602ac78162384f64bafdfbfb2fb65c</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v23
+++ v24
@@ -1,6 +1,6 @@
 This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and _en passant_ rights. You can [SetupStartBoard] in [TheEditMenu] before filtering.

-There are four board search types available:
+[Scid](http://scid.sourceforge.net) offers four types of positional searches:

 [TOC]

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 16:29:22 -0000</pubDate><guid>https://sourceforge.net6c80fb8570c502a902fc151a2e3fca7dfa712e87</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v22
+++ v23
@@ -12,12 +12,12 @@

 ##### Pawn 

-The pawn formation must match exactly [TheActivePosition]. Other pieces can be anywhere. This search is useful for studying openings according to their pawn structures. 
+The pawn structures must match exactly [TheActivePosition]. Other pieces can be anywhere. This search helps the study of openings according to their pawn formations. 

 ##### Files 

-The number of white and black pawns on each file must match exactly [TheActivePosition]. Other pieces can be anywhere. This search is useful for studying middlegames. 
+The number of white and black pawns on each file must match exactly [TheActivePosition]. Other pieces can be anywhere. This search helps middlegame study. 

 ##### Material 

-The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere. This search is useful for studying endgames.
+The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere. This search helps endgame study.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 16:19:04 -0000</pubDate><guid>https://sourceforge.net4d2481fdf1fa59963abff6f35056baf8fccc43c0</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v21
+++ v22
@@ -16,8 +16,8 @@

 ##### Files 

-The number of white and black pawns on each file must match exactly [TheActivePosition]. Other pieces can be anywhere. and the files and material searches are useful for finding similar positions in an endgame. 
+The number of white and black pawns on each file must match exactly [TheActivePosition]. Other pieces can be anywhere. This search is useful for studying middlegames. 

 ##### Material 

-The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere.
+The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere. This search is useful for studying endgames.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 16:14:23 -0000</pubDate><guid>https://sourceforge.net5b1358e6077de7a6a2ad16c285cfc891c0b2e435</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v20
+++ v21
@@ -1,25 +1,23 @@
-This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and en passant. You can [SetupStartBoard] in [TheEditMenu] before filtering. 
+This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and _en passant_ rights. You can [SetupStartBoard] in [TheEditMenu] before filtering.

 There are four board search types available:

 [TOC]

-You can request that the search look in variations (instead of only examining actual game moves) by selecting the [LookInVariations] checkbox. This may make the search much slower if your database is large and has many games with variations.
+Searches can be restricted to positions arising from analyses by selecting the [LookInVariations] checkbox. This may slow down searche if the databases contain many analyzed games.

 ##### Position 

-The positions must match exactly, i.e. the configuration must be the identical on all the squares.  
+The positions must match exactly [TheActivePosition]. The configuration must be identical on all each square.  

 ##### Pawn 

-The pawn formation must match exactly. Other pieces can be anywhere. This search is useful for studying openings according to their pawn structures. 
+The pawn formation must match exactly [TheActivePosition]. Other pieces can be anywhere. This search is useful for studying openings according to their pawn structures. 

 ##### Files 

-The number of white and black pawns on each file must match exactly. Other pieces can be anywhere. and the files and material searches are useful for finding similar positions in an endgame. 
+The number of white and black pawns on each file must match exactly [TheActivePosition]. Other pieces can be anywhere. and the files and material searches are useful for finding similar positions in an endgame. 

 ##### Material 

-pawns and pieces can be anywhere.  
-
- 
+The number of pieces and pawns must match the [ActivePosition]. Pawns and pieces can be anywhere.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 16:12:16 -0000</pubDate><guid>https://sourceforge.net9d4c6df43ee048fd1abc86aae7a3c9bf000a9ad3</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v19
+++ v20
@@ -1,10 +1,10 @@
-This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and en passant rights. You can set the position first with Setup Start Board in the [TheEditMenu] and then start the search. 
-
-You can request that the search look in variations (instead of only examining actual game moves) by selecting the Look in variations checkbox. This may make the search much slower if your database is large and has many games with variations.
+This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and en passant. You can [SetupStartBoard] in [TheEditMenu] before filtering.

 There are four board search types available:

 [TOC]
+
+You can request that the search look in variations (instead of only examining actual game moves) by selecting the [LookInVariations] checkbox. This may make the search much slower if your database is large and has many games with variations.

 ##### Position 

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 15:24:16 -0000</pubDate><guid>https://sourceforge.net7c9568787510fe41ef3b0189dbd9d8b31b42aafe</guid></item><item><title>SearchBoard modified by Benoit St-Pierre</title><link>https://sourceforge.net/p/scid/wiki/SearchBoard/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v18
+++ v19
@@ -1,24 +1,24 @@
-This search finds games that contain [TheActivePosition], ignoring castling and en passant rights. You can set the position first with Setup Start Board in the [TheEditMenu] and then start the search. 
+This search filters a database for games that contain [TheActivePosition] with the same side to move, ignoring castling and en passant rights. You can set the position first with Setup Start Board in the [TheEditMenu] and then start the search.

-All four require a position to have the same exact material and side to move for a match. You can request that the search look in variations (instead of only examining actual game moves) by selecting the Look in variations checkbox, but this may make the search much slower if your database is large and has many games with variations.
+You can request that the search look in variations (instead of only examining actual game moves) by selecting the Look in variations checkbox. This may make the search much slower if your database is large and has many games with variations.

 There are four board search types available:

 [TOC]

-##### exact 
+##### Position 

-(the two positions must match on every square),  
+The positions must match exactly, i.e. the configuration must be the identical on all the squares.  

-##### pawns 
+##### Pawn 

-The pawn structure must match exactly, but other pieces can be anywhere. The pawns search is useful for studying openings by pawn structure, and the files and material searches are useful for finding similar positions in an endgame. 
+The pawn formation must match exactly. Other pieces can be anywhere. This search is useful for studying openings according to their pawn structures. 

-##### files 
+##### Files 

-(the number of white and black pawns on each file must match exactly, but other pieces can be anywhere), and  
+The number of white and black pawns on each file must match exactly. Other pieces can be anywhere. and the files and material searches are useful for finding similar positions in an endgame. 

-##### material 
+##### Material 

 pawns and pieces can be anywhere.  

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benoit St-Pierre</dc:creator><pubDate>Thu, 12 Jun 2014 12:54:15 -0000</pubDate><guid>https://sourceforge.net29854bf82ce767ef70faecd9c815dcd899d66d00</guid></item></channel></rss>