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#91 New big big feature idea

v.5.0
open
nobody
None
5
2024-07-05
2023-01-28
No

Hi,

Hope I will be enough clear exposing the idea. Please have a look on the png files, it includes I think essential elements to understand the idea.

To make short the idea consist to explore the end of each variations and if an evaluation exists for the last move then the evaluation symbol should be visible in the window variations.

If you are able to realize this idea you can be sure this will be become like the graal for all GMIs and MIs of the planet. ;-)

I am informaticien and I know to code but I have not enough knwoledges of SCID code to implement it myself. As I suppose you are mastering recursivity routines this will be probably easy for you.

why not ?

Bests regards,
Artemus Gordon

1 Attachments

Discussion

  • Fulvio

    Fulvio - 2023-01-28

    Ticket moved from /p/scid/bugs/189/

     
  • Marius Roets

    Marius Roets - 2023-05-07

    Even better would be show the annotation symbol next to the arrow on the board. Then you don't rely on the variation window to get the feature.

     
  • Uwe

    Uwe - 2023-06-06

    Showing the annotation on the arrow may be difficult to read. What is about same start or end square for the first move of different variations, or long move/arrows?

    Here is a small solution for the variation window:
    Replace the proc getNextMoves in file tcl/main.tcl with this:
    proc getNextMoves { {num 4} } {
    set tmp ""
    set count 0
    while { [sc_game info nextMove] != "" } {
    if { $count < $num } {
    append tmp " [sc_game info nextMove]"
    }
    sc_move forward
    incr count
    }
    set nag [sc_pos getNags]
    if { $nag ne "0" } { append tmp " $nag" }
    sc_move back $count
    return $tmp
    }

     

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