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GameStateModifications

Nicolas Cabanis

Game State Modifications

State Modification
Phase/State
Description

Finish Turn
always if the user has the option to do more

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Choose First Player
Initialization

Choose Faction
Initialization

Be Ready
Initialization

Prepare Event Deck
Initialization

Prepare Combat Deck
Setup

Draw Planets
Initialization

Place Planet
Setup

Place Z-Axis
Setup

Place Base
Setup

Place Transport
Setup

Place Unit
Setup, Build

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Place Order
Planning
incl. Star, Defend

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Buy Base
Build

Buy Module
Build, Regrouping

Buy Building
Build, Regrouping

Buy Transport
Build

Buy Worker
Build

Buy Unit
Build

Assign Worker to Resource
Build

Pay with Resource Token
Build

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Research Technology
Research

Add new Technology Card to Hand
Special Research

Draw Event Card
Research, Blocked

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Move Unit
Mobilize, Planning (Defend)
If Offensive Module is used, the transports used must be destroyed, after all units have moved.

Use Start of Battle Ability
Battle

Draw Combat Card
Research, Battle

Assign Skirmish
Battle

Assign Supporting Unit
Battle

Use Defensive Module
Battle

Place Combat Card
Battle

Resolve Cloaking
Battle

Resolve Mind Control
Battle

Resolve Collateral Damage
Battle

Resolve Splash Damage
Battle
Choose Units to destroy

Resolve Retreat
Battle
Choose Units and target Area

Recharge Combat Card
Battle

Destroy own Unit
own turn

Destroy own Base
own turn

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Play Event Card
Regrouping

Discard Combat Card
Regrouping

Choose Leadership Card
Regrouping, Setup

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Related

Wiki: Server-side Development

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