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From: Andrea M. <ama...@gm...> - 2005-03-28 20:46:12
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Scale2x v2.2 has been released at : http://scale2x.sourceforge.net Scale2x is a real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions. This is the list of changes: * Fixed a typo in the algorithm documentation of scale3x. Specifically the definition of the E3 point in the algorithm.txt file was wrong. |
From: Andrea M. <adv...@li...> - 2004-12-11 20:27:59
|
Scale2x v2.1 has been released at : http://scale2x.sourceforge.net Scale2x is a real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions. This is the list of changes: * Added the `scale2x3' and `scale2x4' effects. * Fixed the computation of the border pixels for scale3x. * Fixed the scalebit.c implementation to be C++ compatible [Max Horn] |
From: Andrea M. <ama...@us...> - 2004-02-10 18:54:19
|
Scale2x v2.0 has been released at : http://scale2x.sourceforge.net Scale2x is a real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions. This is the list of changes: * Added a new revision of the `scale3x' effect. It now looks good as `scale2x'. * Added a new optimized C version of the `scale2x' effect. * Added a detailed algorithm specification in the `algorithm.txt' file. * Minor fixes at the scalebit.c file. |
From: Andrea M. <ama...@us...> - 2003-07-23 17:32:59
|
Scale2x v1.6 has been released at : http://scale2x.sourceforge.net Scale2x is a real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions. This is the list of changes: * Added an example of the fast implementation of the effects applied to a generic bitmap. There is also an example for the not obvious Scale4x effect. * Revised the command line tools. Now they support all the formats of .PNG images. Also images with 16 bits per channel. * Fixed a linking problem with some libpng installations. |
From: Andrea M. <ama...@us...> - 2003-05-02 09:03:38
|
Scale2x v1.5 has been released at : http://scale2x.sourceforge.net Scale2x is a real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games running at low video resolutions. This is the list of changes: * Added the scale3x and scale4x command line tools. |