Hi Ben
Your email specified in the sources and on the web is not working, so writing here.
I'm in the process of adding sc68 lib support to my player (it's
called deadbeef, http://deadbeef.sf.net).
I got the lib to build from trunk, as the latest stable release seems
to be dated 2003.
The problems that I encountered:
automake 1.14 requirement for bootstrapping -- would be nice to
replace with 1.11, cause it works, and makes the lib buildable on
ubuntu 12.04 (it's hard to get latest automake on older stable
distros)
even if I have the automake, build still fails on some texinfo stuff
(even if I have it installed), but I guess it can be worked-around by
using some configure flag, like --disable-docs.
The file trap68.h doesn't generate correctly on OSX, the values are
correct, but there are no commas in the file, it looks like "96 16 8
56 0 3 250 ....", so I had to generate it on linux. Would be nice if
all such files are included in the source control, so that the stuff
is buildable on non-linux OSes.
In the end I got the stuff running, I can load and play the files
but I can't figure out the data68 folder. I found how to specify its
location in the stable sc68 lib (via SC68_DATA environment variable),
but can't find how to do it on trunk. Is it still needed at runtime?
Another thing I can't figure out is seeking. It seems like it's not implemented, but I'm not sure. Can you confirm?
Any plans on switching to git and maybe moving the repo to github? I'd like to send few patches back when I'm done with it, but subversion is a PITA to work with.
Thanks a lot for the continued development.
Hi
Thank you for the report.
I hope it helps. I'll try to work thess things ASAP.