From: <av...@us...> - 2009-10-29 22:32:28
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Revision: 3263 http://sc2.svn.sourceforge.net/sc2/?rev=3263&view=rev Author: avolkov Date: 2009-10-29 22:32:22 +0000 (Thu, 29 Oct 2009) Log Message: ----------- Battle & ship code cleanup: Removed the now invariant var CyborgDescPtr Modified Paths: -------------- trunk/sc2/src/uqm/battle.c trunk/sc2/src/uqm/cyborg.c trunk/sc2/src/uqm/intel.h trunk/sc2/src/uqm/ship.c Modified: trunk/sc2/src/uqm/battle.c =================================================================== --- trunk/sc2/src/uqm/battle.c 2009-10-29 00:40:35 UTC (rev 3262) +++ trunk/sc2/src/uqm/battle.c 2009-10-29 22:32:22 UTC (rev 3263) @@ -99,7 +99,7 @@ BUILD_COLOR (MAKE_RGB15 (0x0B, 0x00, 0x00), 0x2E)); SetPrimType (&DisplayArray[ElementPtr->PrimIndex], STAMPFILL_PRIM); - CyborgDescPtr->ship_input_state = 0; + StarShipPtr->ship_input_state = 0; } UnlockElement (StarShipPtr->hShip); } @@ -170,8 +170,6 @@ if (StarShipPtr->hShip) { - CyborgDescPtr = StarShipPtr; - InputState = PlayerInput[cur_player]->handlers->frameInput ( PlayerInput[cur_player], StarShipPtr); @@ -192,19 +190,19 @@ } #endif - CyborgDescPtr->ship_input_state = 0; - if (CyborgDescPtr->RaceDescPtr->ship_info.crew_level) + StarShipPtr->ship_input_state = 0; + if (StarShipPtr->RaceDescPtr->ship_info.crew_level) { if (InputState & BATTLE_LEFT) - CyborgDescPtr->ship_input_state |= LEFT; + StarShipPtr->ship_input_state |= LEFT; else if (InputState & BATTLE_RIGHT) - CyborgDescPtr->ship_input_state |= RIGHT; + StarShipPtr->ship_input_state |= RIGHT; if (InputState & BATTLE_THRUST) - CyborgDescPtr->ship_input_state |= THRUST; + StarShipPtr->ship_input_state |= THRUST; if (InputState & BATTLE_WEAPON) - CyborgDescPtr->ship_input_state |= WEAPON; + StarShipPtr->ship_input_state |= WEAPON; if (InputState & BATTLE_SPECIAL) - CyborgDescPtr->ship_input_state |= SPECIAL; + StarShipPtr->ship_input_state |= SPECIAL; if (CanRunAway && cur_player == 0 && (InputState & BATTLE_ESCAPE)) Modified: trunk/sc2/src/uqm/cyborg.c =================================================================== --- trunk/sc2/src/uqm/cyborg.c 2009-10-29 00:40:35 UTC (rev 3262) +++ trunk/sc2/src/uqm/cyborg.c 2009-10-29 22:32:22 UTC (rev 3263) @@ -288,8 +288,6 @@ return (0); } -STARSHIP *CyborgDescPtr; - static void InitCyborg (STARSHIP *StarShipPtr) { Modified: trunk/sc2/src/uqm/intel.h =================================================================== --- trunk/sc2/src/uqm/intel.h 2009-10-29 00:40:35 UTC (rev 3262) +++ trunk/sc2/src/uqm/intel.h 2009-10-29 22:32:22 UTC (rev 3263) @@ -44,7 +44,6 @@ FIRST_EMPTY_INDEX }; -extern STARSHIP *CyborgDescPtr; extern SIZE cur_player; extern BATTLE_INPUT_STATE computer_intelligence ( Modified: trunk/sc2/src/uqm/ship.c =================================================================== --- trunk/sc2/src/uqm/ship.c 2009-10-29 00:40:35 UTC (rev 3262) +++ trunk/sc2/src/uqm/ship.c 2009-10-29 22:32:22 UTC (rev 3263) @@ -503,7 +503,6 @@ HSTARSHIP hBattleShip; cur_player = which_side; - CyborgDescPtr = 0; hBattleShip = GetEncounterStarShip (LastStarShipPtr, which_side); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |