From: Serge v. d. B. <sv...@st...> - 2003-12-08 13:41:49
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On Sun, 30 Nov 2003, Jason Dorje Short wrote: > With opengl we could scale the images. But my approach has been > simpler: just make the boxes they're stored in smaller, and let the > drawing library fit them as well as possible. It's quite playable, > although as I said it's incomplete. Alternative approaches: make the dialog scrollable, or put a number over the image, indicating the amount of ships of that type. (only when necessary, to be 'compatible' with the original game). The latter probably won't be as good as later people could add lots of types of custom ships. Serge |