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From: Chris N. <ch...@to...> - 2002-08-14 21:10:09
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Here's the .h files which unc.c #includes: http://people.bu.edu/chrisn1/fastf.h http://people.bu.edu/chrisn1/reslib.h http://people.bu.edu/chrisn1/sndlib.h http://people.bu.edu/chrisn1/timlib.h http://people.bu.edu/chrisn1/uc.h -Chris On Wed, 2002-08-14 at 13:59, Chris Nelson wrote: Hello, all! Although I had planned to wait 'till Friday, to write a complete introduction to the project, and give a nice little outline of what work remains to be done, there's a quick assignment that I'd like to post, first... In short, we don't have the original audio files for the voices. We do, however, have them in .abx format, which I believe is (yet another) format that's specific to the 3DO. Also, we have a .c file which I believe decodes abx files, though it doesn't save them to .wavs, or any other nice format (.wavs actually are the best format for these). So, this is a pretty simple problem: just modify the program to save a .wav file to disk. The program should be executable from a console, taking abx filenames as arguments. Here's the .c file: http://people.bu.edu/chrisn1/unc.c Here's a sample .abx file (let me know if you need more): http://people.bu.edu/chrisn1/slylandro.abx Feel free to use #sc2 on irc.openprojects.net for realtime interaction. Otherwise, don't hesitate to post questions to the list. I'll try to be available on irc, though I might be away for long periods of time. Good luck! -Chris |