I am applying for Google Summer of Code and I am wondering what exactly is involved in the win32 threads project. (I know the CLISP threading project is considered very difficult because CLISP has not yet dealt with general issues of concurrency. I suspect SBCL has already dealt with these because it has threads on at least some platforms, but I don't really know.)

Thank you for your time.

Elliott Slaughter

"Any road followed precisely to its end leads precisely nowhere." - Frank Herbert