<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Home</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>Recent changes to Home</description><atom:link href="https://sourceforge.net/p/saveparser/wiki/Home/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 06 Oct 2014 13:46:49 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/saveparser/wiki/Home/feed" rel="self" type="application/rss+xml"/><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v14
+++ v15
@@ -1,3 +1,6 @@
+Info:
+Not every patch will result in a updated here. Please refer the ReadMe.txt for up to date updates.
+
 ##Tool Description##
 What for is this tool:
 If you want to edit your Total War savegame file with [EditSF](http://www.twcenter.net/forums/showthread.php?623719-EditSF-1-1-Added-Array-Editing), it's a kind of time intensive to find certain entries in their ARRAY container you want to edit. This tool displays various tables with array numbers and additional information that helps you to identify the wanted array.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Mon, 06 Oct 2014 13:46:49 -0000</pubDate><guid>https://sourceforge.net6619dbec3ab5c4215d025df70d33f3ccfd83dc0c</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v13
+++ v14
@@ -3,18 +3,18 @@
 If you want to edit your Total War savegame file with [EditSF](http://www.twcenter.net/forums/showthread.php?623719-EditSF-1-1-Added-Array-Editing), it's a kind of time intensive to find certain entries in their ARRAY container you want to edit. This tool displays various tables with array numbers and additional information that helps you to identify the wanted array.
 Meanwhile this tool has extended to a little editor.

-####Windows 7 and Windows 8 Version####
+#####Windows 7 and Windows 8 Version#####
 Current Version: **1.5.4.1** 
 Requirement: [.NET Framework 4.5](http://www.microsoft.com/en-us/download/details.aspx?id=30653")
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParser.zip/download)

-####Windows XP Version####
+#####Windows XP Version#####
 Current Version: **1.5.3.3** \*
 Requirement: [.NET Framework](http://www.microsoft.com/en-us/download/details.aspx?id=17718)
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParserXP.zip/download)
 (\*) Updates will deployed only on request.

-####Data Pack Database####
+#####Data Pack Database#####
 Description: data_rome2.pack/db as Microsoft SQL Server 2012 Database (LocalDB)
 Rome2 Patch: 1.14.1
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/DB_TW_R2_141.zip/download)
@@ -70,7 +70,7 @@
         * traitPoints
     * diplomacy: (Rome2 only)
         * stance (allowed values: "neutral", "war", "defensive_allies", "military_allies")
-        * known (allowed values: "True" and "False", case sensivite)[/INDENT]
+        * known (allowed values: "True" and "False", case sensivite)
     * unit: (Rome2 only)
         * rank
         * max
@@ -222,17 +222,17 @@
 Savegames tested at WinXP(SP2) and Win7(SP1) for all games (and many hours of game play at Rome2).
 Since version 1.5.0.0, this tool will not run anymore at WinXP (.NET 4.0)

-##Credits:##
+##Credits##
 - A lot of thanks to [Daniu](http://www.twcenter.net/forums/member.php?55242-daniu) for creating EditSF.
 - A lot of thanks to [lampuiho](http://www.twcenter.net/forums/member.php?13230-lampuiho) for providing the sample source for the accessing the game pack file.

-##Planned features:##
+##Planned features##
 - Army editor dialog
 - Unit editor dialog
 - effect descriptions in Character Editor Dialog
 - same functionality for Shogun2 as for Rome2

-##Bug Reporting:##
+##Bug Reporting##
 If reporting a bug please, check whether the version of the tool you are using is the lastest. If the error is still occuring, answering following questions would be useful:

@@ -248,8 +248,7 @@
 (\*) if yes, providing the savegame helps a lot.

 ##Verions Log##
-
-1.5.4.1
+#####1.5.4.1#####
 +  Character Editor dialog: one more trait slot added (request by nightowl)
 1.5.4.0
 +  army table: by double clicking the columns 'commander' or 'commanderID' the Character Editor dialog opens with the data of the commander
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:46:00 -0000</pubDate><guid>https://sourceforge.netfdd004f840977ba38ad819771811beb41b7e17b5</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v12
+++ v13
@@ -107,7 +107,7 @@
 -------------  | -------------
 faction        | array number of faction
 factionName    | faction name
-arrayIndex     | array number -&amp;gt; character is located in "CHARACTER_ARRAY [Array]"
+arrayIndex     | array number -&amp;gt; character is located in "CHARACTER_ARRAY \[Array\]"
 type           | character type (for Rome2 only non-colonel-type characters will be displayed)
 name           | name of character
 rank           | 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2 and Shogun2)
@@ -124,6 +124,7 @@
 traits         | list of traits

 Filter (Rome2): all, generals, agents, spies, champions, dignitaries
+
 Controls:

 * by double clicking a data row a Character Editor dialog opens (Rome2 only).
@@ -132,7 +133,7 @@
 Column Name    | Description
 -------------  | -------------
 faction        | array number of faction
-arrayIndex     | array number -&amp;gt; army is located in "ARMY_ARRAY - [Array]"
+arrayIndex     | array number -&amp;gt; army is located in "ARMY_ARRAY - \[Array\]"
 type           | type (army or navy)
 name           | name (generic or user defined) 
 rank           | 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2)
@@ -144,13 +145,14 @@
 Filter: armies, armies and garrisons

 Controls:
+
 * by double clicking the columns 'commander' or 'commanderID' the Character Editor dialog opens with the data of the commander (Rome2 only).
 * by double clicking the column 'units' loads the unit table with the parameters faction and army of the selected row (Rome2 only).

 ###faction###
 Column Name    | Description
 -------------  | -------------
-arrayIndex     | array number -&amp;gt; faction is located in "FACTION_ARRAY - [Array]"
+arrayIndex     | array number -&amp;gt; faction is located in "FACTION_ARRAY - \[Array\]"
 name           | internal name of faction
 id             | id of faction
 name           | internal name
@@ -166,7 +168,7 @@
 ###diplomacy (Rome2 only)###
 Column Name    | Description
 -------------  | -------------
-arrayIndex     | array number -&amp;gt; diplomacy is located in "DIPLOMACY_RELATIONSHIPS_ARRAY - [ARRAY]"
+arrayIndex     | array number -&amp;gt; diplomacy is located in "DIPLOMACY_RELATIONSHIPS_ARRAY - \[ARRAY\]"
 id             | id of faction
 name           | internal name of faction
 stance         | diplomatic stance (editable). if edited, the entry of the partner faction will be changed also. Allowed values: "neutral", "war", "defensive_allies", "military_allies"
@@ -246,9 +248,6 @@
 (\*) if yes, providing the savegame helps a lot.

 ##Verions Log##
-
-+ list1
-+ list2

 1.5.4.1
 +  Character Editor dialog: one more trait slot added (request by nightowl)
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:42:08 -0000</pubDate><guid>https://sourceforge.neteee94adc3d5615be05aad35b3ac00f37f29fb49f</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v11
+++ v12
@@ -163,37 +163,51 @@

 Filter: all, only active, destroyed (Rome2 only)

-_diplomacy_ (Rome2 only):
-- arrayIndex     : array number -&amp;gt; diplomacy is located in "DIPLOMACY_RELATIONSHIPS_ARRAY - [ARRAY]"
-- id             : id of faction
-- name           : internal name of faction
-- stance         : diplomatic stance (editable). if edited, the entry of the partner faction will be changed also. Allowed values: "neutral", "war", "defensive_allies", "military_allies"
-- known          : determinates whether the faction is contactable (editable)
+###diplomacy (Rome2 only)###
+Column Name    | Description
+-------------  | -------------
+arrayIndex     | array number -&amp;gt; diplomacy is located in "DIPLOMACY_RELATIONSHIPS_ARRAY - [ARRAY]"
+id             | id of faction
+name           | internal name of faction
+stance         | diplomatic stance (editable). if edited, the entry of the partner faction will be changed also. Allowed values: "neutral", "war", "defensive_allies", "military_allies"
+known          | determinates whether the faction is contactable (editable)
+
 Filter: all, only active

-_unit_ (Rome2 only):
-- faction        : array number of faction
-- army           : array number of army
-- arrayIndex     : array number of unit
-- name           : internal unit name
-- rank           : rank of unit (editable, max = 9) 
-- exp            : exp (%) of unit
-- max            : max men of unit (editable)
-- strength       : actual amount of men (editable)
+###unit (Rome2 only)###
+Column Name    | Description
+-------------  | -------------
+faction        | array number of faction
+army           | array number of army
+arrayIndex     | array number of unit
+name           | internal unit name
+rank           | rank of unit (editable, max = 9) 
+exp            | exp (%) of unit
+max            | max men of unit (editable)
+strength       | actual amount of men (editable)
+
 Filter: armies, armies and garrisons

-_region_:
-- arrayIndex     : array number of region
-- name           : internal region name
-- garrisonArmyId : id of army that is used as this region's garrison (Rome2 only)
-- controller     : name of faction that controlls this region (Rome2 only)
+###region###
+Column Name    | Description
+-------------  | -------------
+arrayIndex     | array number of region
+name           | internal region name
+garrisonArmyId | id of army that is used as this region's garrison (Rome2 only)
+controller     | name of faction that controlls this region (Rome2 only)
+
 Controls:
+
 - by double clicking a data row a Region Editor dialog opens (Rome2 only).

-_province_:
-- arrayIndex     : array number of province
-- name           : internal province name
+###province###
+Column Name    | Description
+-------------  | -------------
+arrayIndex     | array number of province
+name           | internal province name
+
 Controls:
+
 - by double clicking a data row a Province Editor dialog opens (Rome2 only).

 ##Description for Character Editor Dialog:##
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:39:47 -0000</pubDate><guid>https://sourceforge.neta16c3c5e872f7c043c63bbb153560f487f81e5c4</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v10
+++ v11
@@ -1,24 +1,20 @@
 ##Tool Description##
-
 What for is this tool:
 If you want to edit your Total War savegame file with [EditSF](http://www.twcenter.net/forums/showthread.php?623719-EditSF-1-1-Added-Array-Editing), it's a kind of time intensive to find certain entries in their ARRAY container you want to edit. This tool displays various tables with array numbers and additional information that helps you to identify the wanted array.
 Meanwhile this tool has extended to a little editor.

-###Windows 7 and Windows 8 Version###
-
-Current Version: ##1.5.4.1## 
+####Windows 7 and Windows 8 Version####
+Current Version: **1.5.4.1** 
 Requirement: [.NET Framework 4.5](http://www.microsoft.com/en-us/download/details.aspx?id=30653")
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParser.zip/download)

-###Windows XP Version###
-
-Current Version: ##1.5.3.3## \*
+####Windows XP Version####
+Current Version: **1.5.3.3** \*
 Requirement: [.NET Framework](http://www.microsoft.com/en-us/download/details.aspx?id=17718)
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParserXP.zip/download)
 (\*) Updates will deployed only on request.

-###Data Pack Database###
-
+####Data Pack Database####
 Description: data_rome2.pack/db as Microsoft SQL Server 2012 Database (LocalDB)
 Rome2 Patch: 1.14.1
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/DB_TW_R2_141.zip/download)
@@ -26,27 +22,23 @@
 It would be nice giving me [reputation](http://www.twcenter.net/forums/reputation.php?do=addreputation&amp;amp;p=13557975), if you think this tool is somehow useful.

 ##Remarks##
-
 + If Rome2 is mentioned then the base game "Rome 2" and extensions "Caesar in Gaul" and "Hannibal at the Gates" are also meant.
 + If Shogun2 is mentioned then the base game "Shogun 2" and extensions "Rise of the Samurai" and "Fall of the Samurai" are also meant.
 + This tool works for all versions of the supported games.
 + Suggestions for further features are welcomed.

 ##Warnings##
-
 + There are some basic plausibility checks implemented in this tool, but if entered unreasonable values e.g. rankings higher than 9, combobox entries which are not in list, movement points in million's range or unit max size in thousands, I do not assume responsibility.
 + If preforming actions (like set movement points and change unit strength) that modify many values, the saving of the savegame may last longer. Depends on the computer specification of course.
 + By installing a new version of this tool, your SaveParser.ini will be overwritten.

 ##Supported Total War games and selectable tables##
-
 + Rome 2   (tables: character, faction, region, province, army, diplomacy, unit)
 + Shogun 2 (tables: character, faction, region)
 + Napoleon (tables: character, faction, region)
 + Empire   (tables: character, faction, region)

 ##Installation##
-
 * simply unzip the downloaded zip file in any folder you want.
 * open the SaveParser.ini file with an editor:
     + modify the paths for EditSF and PFM. No value means the tool is in the same directory as SaveParser. Be sure not to add // at the end of the path values.
@@ -155,17 +147,20 @@
 * by double clicking the columns 'commander' or 'commanderID' the Character Editor dialog opens with the data of the commander (Rome2 only).
 * by double clicking the column 'units' loads the unit table with the parameters faction and army of the selected row (Rome2 only).

-_faction_:
-- arrayIndex     : array number -&amp;gt; faction is located in "FACTION_ARRAY - [Array]"
-- name           : internal name of faction
-- id             : id of faction
-- name           : internal name
-- money          : money of faction
-- armies         : amount of armies (armies and navies) (Rome2 only)
-- units          : amount of units (Rome2 only)
-- projects       : amount of researched projects (Rome2 only)
-- project        : current project (Rome2 only)
-- balance        : income minus upkeep (Rome2 only)
+###faction###
+Column Name    | Description
+-------------  | -------------
+arrayIndex     | array number -&amp;gt; faction is located in "FACTION_ARRAY - [Array]"
+name           | internal name of faction
+id             | id of faction
+name           | internal name
+money          | money of faction
+armies         | amount of armies (armies and navies) (Rome2 only)
+units          | amount of units (Rome2 only)
+projects       | amount of researched projects (Rome2 only)
+project        | current project (Rome2 only)
+balance        | income minus upkeep (Rome2 only)
+
 Filter: all, only active, destroyed (Rome2 only)

 _diplomacy_ (Rome2 only):
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:35:59 -0000</pubDate><guid>https://sourceforge.net56887679e2cdbd8a94d2bc795479d323984df3af</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -1,4 +1,4 @@
-##Tool Description:##
+##Tool Description##

 What for is this tool:
 If you want to edit your Total War savegame file with [EditSF](http://www.twcenter.net/forums/showthread.php?623719-EditSF-1-1-Added-Array-Editing), it's a kind of time intensive to find certain entries in their ARRAY container you want to edit. This tool displays various tables with array numbers and additional information that helps you to identify the wanted array.
@@ -25,27 +25,27 @@

 It would be nice giving me [reputation](http://www.twcenter.net/forums/reputation.php?do=addreputation&amp;amp;p=13557975), if you think this tool is somehow useful.

-##Remarks:##
+##Remarks##

 + If Rome2 is mentioned then the base game "Rome 2" and extensions "Caesar in Gaul" and "Hannibal at the Gates" are also meant.
 + If Shogun2 is mentioned then the base game "Shogun 2" and extensions "Rise of the Samurai" and "Fall of the Samurai" are also meant.
 + This tool works for all versions of the supported games.
 + Suggestions for further features are welcomed.

-##Warning:##
+##Warnings##

 + There are some basic plausibility checks implemented in this tool, but if entered unreasonable values e.g. rankings higher than 9, combobox entries which are not in list, movement points in million's range or unit max size in thousands, I do not assume responsibility.
 + If preforming actions (like set movement points and change unit strength) that modify many values, the saving of the savegame may last longer. Depends on the computer specification of course.
 + By installing a new version of this tool, your SaveParser.ini will be overwritten.

-##Supported Total War games and selectable tables:##
+##Supported Total War games and selectable tables##

 + Rome 2   (tables: character, faction, region, province, army, diplomacy, unit)
 + Shogun 2 (tables: character, faction, region)
 + Napoleon (tables: character, faction, region)
 + Empire   (tables: character, faction, region)

-##Installation:##
+##Installation##

 * simply unzip the downloaded zip file in any folder you want.
 * open the SaveParser.ini file with an editor:
@@ -58,7 +58,7 @@
 * the libaries EsfLibrary.dll, Filetypes.dll, Common.dll and 7Zip.dll are the same as those from PFM. The newer creation date results from my compiling.
 * Info: Neither any file will be copied to somewhere else except the installation directory nor any registry entries will be set.

-##Features:##
+##Features##

 * parsing Savegame files for various tables (see above)
 * ability to change directly in following tables:
@@ -94,7 +94,7 @@
     + re-enable politics for player faction, which is disabled after civil war.
     + remove all 'famous battle' markers from campaign map.

-##Usage:##
+##Usage##

 - double click SaveParser.exe
 - click in menu 'file' the menu item 'open savegame'
@@ -103,12 +103,12 @@
 - enter the facton array index of the faction the data shall be displayed or click the button "Faction Array Index:"
 - press the button 'parse'

-##Known issues:##
+##Known issues##

 * for Napoleon and Empire historical names' keys will not be translated in the character table.
 * saving can last rather long (up to 2 minutes), if game is quite advanced.

-##Result description for tables:##
+##Result description for tables##

 ###character###
 Column Name    | Description
@@ -231,13 +231,10 @@
 + which file mode is selected: savegame or startpos?
 + which action was performed (load, save, parse...)?
 + which "Faction Array Index" is selected?
-+ game using mods that created the savegame?\*
-+ savegame is modified with other tools before?\*
++ game using mods that created the savegame? \*
++ savegame is modified with other tools before? \*
+
 (\*) if yes, providing the savegame helps a lot.
-
-
-[CONTENTBOX=Version log: (click here to open)]
-[LIST]

 ##Verions Log##

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:28:06 -0000</pubDate><guid>https://sourceforge.netfe812dc3383e5598cf875996e54bcca29f066aec</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -110,7 +110,7 @@

 ##Result description for tables:##

-###character:###
+###character###
 Column Name    | Description
 -------------  | -------------
 faction        | array number of faction
@@ -223,19 +223,19 @@

 ##Bug Reporting:##
 If reporting a bug please, check whether the version of the tool you are using is the lastest. If the error is still occuring, answering following questions would be useful:
-[FIELDSET2=Bug Reporting Questions]
-[LIST=1]
+
+
 + which version is displayed in menu "Info" and Win7- or XP-Version?
 + which game is selected in the menu "Game"?
 + which table is selected in the combobox "Display table:"?
 + which file mode is selected: savegame or startpos?
 + which action was performed (load, save, parse...)?
 + which "Faction Array Index" is selected?
-+ game using mods that created the savegame?[SUP]*[/SUP]
-+ savegame is modified with other tools before?[SUP]*[/SUP]
-[/LIST]
-([SUP]*[/SUP]) if yes, providing the savegame helps a lot.
-[/FIELDSET2]
++ game using mods that created the savegame?\*
++ savegame is modified with other tools before?\*
+(\*) if yes, providing the savegame helps a lot.
+
+
 [CONTENTBOX=Version log: (click here to open)]
 [LIST]

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:25:41 -0000</pubDate><guid>https://sourceforge.netc7f61e3c8b0c2af85e08d3db10161b7324786913</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -1,23 +1,23 @@
-**Tool Description:**
+##Tool Description:##

 What for is this tool:
 If you want to edit your Total War savegame file with [EditSF](http://www.twcenter.net/forums/showthread.php?623719-EditSF-1-1-Added-Array-Editing), it's a kind of time intensive to find certain entries in their ARRAY container you want to edit. This tool displays various tables with array numbers and additional information that helps you to identify the wanted array.
 Meanwhile this tool has extended to a little editor.

-_**Windows 7 and Windows 8 Version**_
-
-Current Version: **1.5.4.1** 
+###Windows 7 and Windows 8 Version###
+
+Current Version: ##1.5.4.1## 
 Requirement: [.NET Framework 4.5](http://www.microsoft.com/en-us/download/details.aspx?id=30653")
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParser.zip/download)

-_**Windows XP Version**_
-
-Current Version: **1.5.3.3** \*
+###Windows XP Version###
+
+Current Version: ##1.5.3.3## \*
 Requirement: [.NET Framework](http://www.microsoft.com/en-us/download/details.aspx?id=17718)
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParserXP.zip/download)
 (\*) Updates will deployed only on request.

-_**Data Pack Database**_
+###Data Pack Database###

 Description: data_rome2.pack/db as Microsoft SQL Server 2012 Database (LocalDB)
 Rome2 Patch: 1.14.1
@@ -25,27 +25,27 @@

 It would be nice giving me [reputation](http://www.twcenter.net/forums/reputation.php?do=addreputation&amp;amp;p=13557975), if you think this tool is somehow useful.

-**Remarks:**
+##Remarks:##

 + If Rome2 is mentioned then the base game "Rome 2" and extensions "Caesar in Gaul" and "Hannibal at the Gates" are also meant.
 + If Shogun2 is mentioned then the base game "Shogun 2" and extensions "Rise of the Samurai" and "Fall of the Samurai" are also meant.
 + This tool works for all versions of the supported games.
 + Suggestions for further features are welcomed.

-**Warning:**
+##Warning:##

 + There are some basic plausibility checks implemented in this tool, but if entered unreasonable values e.g. rankings higher than 9, combobox entries which are not in list, movement points in million's range or unit max size in thousands, I do not assume responsibility.
 + If preforming actions (like set movement points and change unit strength) that modify many values, the saving of the savegame may last longer. Depends on the computer specification of course.
 + By installing a new version of this tool, your SaveParser.ini will be overwritten.

-**Supported Total War games and selectable tables:**
+##Supported Total War games and selectable tables:##

 + Rome 2   (tables: character, faction, region, province, army, diplomacy, unit)
 + Shogun 2 (tables: character, faction, region)
 + Napoleon (tables: character, faction, region)
 + Empire   (tables: character, faction, region)

-**Installation:**
+##Installation:##

 * simply unzip the downloaded zip file in any folder you want.
 * open the SaveParser.ini file with an editor:
@@ -58,10 +58,10 @@
 * the libaries EsfLibrary.dll, Filetypes.dll, Common.dll and 7Zip.dll are the same as those from PFM. The newer creation date results from my compiling.
 * Info: Neither any file will be copied to somewhere else except the installation directory nor any registry entries will be set.

-**Features:**
+##Features:##

 * parsing Savegame files for various tables (see above)
-* ability to change directly in the table
+* ability to change directly in following tables:
     * character:
         * rank (Rome2 and Shogun2)
         * skillPoints (Rome2 and Shogun2)
@@ -94,7 +94,7 @@
     + re-enable politics for player faction, which is disabled after civil war.
     + remove all 'famous battle' markers from campaign map.

-**Usage:**
+##Usage:##

 - double click SaveParser.exe
 - click in menu 'file' the menu item 'open savegame'
@@ -103,15 +103,14 @@
 - enter the facton array index of the faction the data shall be displayed or click the button "Faction Array Index:"
 - press the button 'parse'

-**Known issues:**
+##Known issues:##

 * for Napoleon and Empire historical names' keys will not be translated in the character table.
 * saving can last rather long (up to 2 minutes), if game is quite advanced.

-**Result description for tables:**
-
-character:
----------
+##Result description for tables:##
+
+###character:###
 Column Name    | Description
 -------------  | -------------
 faction        | array number of faction
@@ -134,22 +133,27 @@

 Filter (Rome2): all, generals, agents, spies, champions, dignitaries
 Controls:
-- by double clicking a data row a Character Editor dialog opens (Rome2 only).
-
-_army_ (Rome2 only):
-- faction        : array number of faction
-- arrayIndex     : array number -&amp;gt; army is located in "ARMY_ARRAY - [Array]"
-- type           : type (army or navy)
-- name           : name (generic or user defined) 
-- rank           : 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2)
-- traitPoints    : traitsPoints that still can be placed (editable for Rome2)
-- units          : amount of units (double clicking this cell loads the unit table with faction index and army index as parameter)
-- strength       : strength percentage of army
-- commander      : name of the commander (double clicking this cell opens Character Editor dialog)
+
+* by double clicking a data row a Character Editor dialog opens (Rome2 only).
+
+###army (Rome2 only)###
+Column Name    | Description
+-------------  | -------------
+faction        | array number of faction
+arrayIndex     | array number -&amp;gt; army is located in "ARMY_ARRAY - [Array]"
+type           | type (army or navy)
+name           | name (generic or user defined) 
+rank           | 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2)
+traitPoints    | traitsPoints that still can be placed (editable for Rome2)
+units          | amount of units (double clicking this cell loads the unit table with faction index and army index as parameter)
+strength       | strength percentage of army
+commander      | name of the commander (double clicking this cell opens Character Editor dialog)
+
 Filter: armies, armies and garrisons
+
 Controls:
-- by double clicking the columns 'commander' or 'commanderID' the Character Editor dialog opens with the data of the commander (Rome2 only).
-- by double clicking the column 'units' loads the unit table with the parameters faction and army of the selected row (Rome2 only).
+* by double clicking the columns 'commander' or 'commanderID' the Character Editor dialog opens with the data of the commander (Rome2 only).
+* by double clicking the column 'units' loads the unit table with the parameters faction and army of the selected row (Rome2 only).

 _faction_:
 - arrayIndex     : array number -&amp;gt; faction is located in "FACTION_ARRAY - [Array]"
@@ -197,7 +201,7 @@
 Controls:
 - by double clicking a data row a Province Editor dialog opens (Rome2 only).

-**Description for Character Editor Dialog:**
+##Description for Character Editor Dialog:##
 - Only background skill can be edited. If Skill 0 is not a background skill, the combobox is disabled.
 - At opening the dialog the displayed subkey is not necessarily the proper subkey, but it represents the proper interal value.
 - If you change the background skill (Skill 0), you must select a subkey which fits best to the faction of the editing character. The initially selected subkey may not be proper subkey. 
@@ -207,17 +211,17 @@
 Savegames tested at WinXP(SP2) and Win7(SP1) for all games (and many hours of game play at Rome2).
 Since version 1.5.0.0, this tool will not run anymore at WinXP (.NET 4.0)

-**Credits:**
+##Credits:##
 - A lot of thanks to [Daniu](http://www.twcenter.net/forums/member.php?55242-daniu) for creating EditSF.
 - A lot of thanks to [lampuiho](http://www.twcenter.net/forums/member.php?13230-lampuiho) for providing the sample source for the accessing the game pack file.

-**Planned features:**
+##Planned features:##
 - Army editor dialog
 - Unit editor dialog
 - effect descriptions in Character Editor Dialog
 - same functionality for Shogun2 as for Rome2

-**Bug Reporting:**
+##Bug Reporting:##
 If reporting a bug please, check whether the version of the tool you are using is the lastest. If the error is still occuring, answering following questions would be useful:
 [FIELDSET2=Bug Reporting Questions]
 [LIST=1]
@@ -235,7 +239,7 @@
 [CONTENTBOX=Version log: (click here to open)]
 [LIST]

-**Verions Log**
+##Verions Log##

 + list1
 + list2
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:23:49 -0000</pubDate><guid>https://sourceforge.netdcc7233e2426390e007f9b22bb819b539c66e36d</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -12,10 +12,10 @@

 _**Windows XP Version**_

-Current Version: **1.5.3.3**[SUP]*[/SUP]
+Current Version: **1.5.3.3** \*
 Requirement: [.NET Framework](http://www.microsoft.com/en-us/download/details.aspx?id=17718)
 Download at: [Sourceforge](http://sourceforge.net/projects/saveparser/files/SaveParserXP.zip/download)
-(*) Updates will deployed only on request.
+(\*) Updates will deployed only on request.

 _**Data Pack Database**_

@@ -59,10 +59,11 @@
 * Info: Neither any file will be copied to somewhere else except the installation directory nor any registry entries will be set.

 **Features:**
-- parsing Savegame files for various tables (see above)
-- ability to change directly in the table[INDENT]character:
-        [/INDENT]
-[INDENT=2]* rank (Rome2 and Shogun2)
+
+* parsing Savegame files for various tables (see above)
+* ability to change directly in the table
+    * character:
+        * rank (Rome2 and Shogun2)
         * skillPoints (Rome2 and Shogun2)
         * subterfuge (Rome2)
         * zeal (Rome2)
@@ -70,37 +71,31 @@
         * ambition (Rome2)
         * gravitas (Rome2)
         * birthYear (Rome2 and Shogun2)
-[/INDENT]
-[INDENT]    faction:
-        [/INDENT]
-[INDENT=2]* money[/INDENT]
-[INDENT]    army: (Rome2 only)
-        [/INDENT]
-[INDENT=2]* rank
-        * traitPoints[/INDENT]
-[INDENT]    diplomacy: (Rome2 only)
-        [/INDENT]
-[INDENT=2]* stance (allowed values: "neutral", "war", "defensive_allies", "military_allies")
-* known (allowed values: "True" and "False", case sensivite)[/INDENT]
-[INDENT]    unit: (Rome2 only)
-        [/INDENT]
-[INDENT=2]* rank[/INDENT]
-[INDENT=2]* max[/INDENT]
-[INDENT=2]* strength
-[/INDENT]
-Edit panel (Rome2 only)
-[LIST]
-+ replenish or reduce armies (including garrisons) for a faction
-+ complete running (must run at least for one turn) research projects for a faction
-+ "add all projects" function adds all technologies as research projects to the faction. Their invested research points will be set to 9000. Since all technolgies (even non-faction adequate, already running and already reseached) will be added, the loading of the savegame may last longer, because the game will remove invalid projects. After the loading many projects (but not all) will be randomly immediately finished. Then after each "end turn" another project will be finished. Hint: to have more projects completed load the modified savegame in the game, save it and reload it.
-+ set movememt points for all characters' and armies' (units) of a faction for the present turn
-+ money distribution: see tooltip for "Distribute" button for details.
-+ mass birth year changing of all non-colonel characters of a faction.
-+ finish all constructions of a region's settlements
-+ re-enable politics for player faction, which is disabled after civil war.
-+ remove all 'famous battle' markers from campaign map.
-[/LIST]
+    * faction:
+        * money
+    * army: (Rome2 only)
+        * rank
+        * traitPoints
+    * diplomacy: (Rome2 only)
+        * stance (allowed values: "neutral", "war", "defensive_allies", "military_allies")
+        * known (allowed values: "True" and "False", case sensivite)[/INDENT]
+    * unit: (Rome2 only)
+        * rank
+        * max
+        * strength
+* Edit panel (Rome2 only)
+    + replenish or reduce armies (including garrisons) for a faction
+    + complete running (must run at least for one turn) research projects for a faction
+    + "add all projects" function adds all technologies as research projects to the faction. Their invested research points will be set to 9000. Since all technolgies (even non-faction adequate, already running and already reseached) will be added, the loading of the savegame may last longer, because the game will remove invalid projects. After the loading many projects (but not all) will be randomly immediately finished. Then after each "end turn" another project will be finished. Hint: to have more projects completed load the modified savegame in the game, save it and reload it.
+    + set movememt points for all characters' and armies' (units) of a faction for the present turn
+    + money distribution: see tooltip for "Distribute" button for details.
+    + mass birth year changing of all non-colonel characters of a faction.
+    + finish all constructions of a region's settlements
+    + re-enable politics for player faction, which is disabled after civil war.
+    + remove all 'famous battle' markers from campaign map.
+
 **Usage:**
+
 - double click SaveParser.exe
 - click in menu 'file' the menu item 'open savegame'
 - select the savegame file you want to parse
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:12:44 -0000</pubDate><guid>https://sourceforge.netc453e1663c6117651c558e01ea911c577dc80fca</guid></item><item><title>Home modified by RoninX2807</title><link>https://sourceforge.net/p/saveparser/wiki/Home/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -109,28 +109,34 @@
 - press the button 'parse'

 **Known issues:**
-- for Napoleon and Empire historical names' keys will not be translated in the character table.
-- saving can last rather long (up to 2 minutes), if game is quite advanced.
+
+* for Napoleon and Empire historical names' keys will not be translated in the character table.
+* saving can last rather long (up to 2 minutes), if game is quite advanced.

 **Result description for tables:**
-_character_:
-- faction        : array number of faction
-- factionName    : faction name
-- arrayIndex     : array number -&amp;gt; character is located in "CHARACTER_ARRAY - [Array]"
-- type           : character type (for Rome2 only non-colonel-type characters will be displayed)
-- name           : name of character
-- rank           : 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2 and Shogun2)
-- traitPoints    : traitsPoints that still can be placed (editable for Rome2 and Shogun2)
-- subterfuge     : subterfuge value (editable for Rome2)
-- zeal           : zeal value (editable for Rome2)
-- ambition       : ambition value (editable for Rome2)
-- gravitas       : gravitas value (editable for Rome2)
-- authority      : authority value (editable for Rome2)
-- birthDate      : not the game year, the pure value (editable)
-- age            : age of character
-- id             : character id
-- skills         : list of skills 
-- traits         : list of traits
+
+character:
+---------
+Column Name    | Description
+-------------  | -------------
+faction        | array number of faction
+factionName    | faction name
+arrayIndex     | array number -&amp;gt; character is located in "CHARACTER_ARRAY [Array]"
+type           | character type (for Rome2 only non-colonel-type characters will be displayed)
+name           | name of character
+rank           | 0-based, means: 0 = rank 1, 1 = rank 2 ... (editable for Rome2 and Shogun2)
+traitPoints    | traitsPoints that still can be placed (editable for Rome2 and Shogun2)
+subterfuge     | subterfuge value (editable for Rome2)
+zeal           | zeal value (editable for Rome2)
+ambition       | ambition value (editable for Rome2)
+gravitas       | gravitas value (editable for Rome2)
+authority      | authority value (editable for Rome2)
+birthDate      | not the game year, the pure value (editable)
+age            | age of character
+id             | character id
+skills         | list of skills 
+traits         | list of traits
+
 Filter (Rome2): all, generals, agents, spies, champions, dignitaries
 Controls:
 - by double clicking a data row a Character Editor dialog opens (Rome2 only).
@@ -235,6 +241,9 @@
 [LIST]

 **Verions Log**
+
++ list1
++ list2

 1.5.4.1
 +  Character Editor dialog: one more trait slot added (request by nightowl)
@@ -470,5 +479,3 @@
 + BirthYear editable in parsing result table.
 + moved 'save savegame' to 'File' menu
 + removed change BirthYear ability at 'Edit' panel
-[/LIST]
-[/CONTENTBOX]
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RoninX2807</dc:creator><pubDate>Sat, 04 Oct 2014 12:04:16 -0000</pubDate><guid>https://sourceforge.net2a1473870d2bfae6d896b55c2b66f9c2cecdec27</guid></item></channel></rss>