See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
** Exception Text **
System.OverflowException: Value was either too large or too small for a UInt32.
at System.Number.ParseUInt32(String value, NumberStyles options, NumberFormatInfo numfmt)
at System.Convert.ToUInt32(String value)
at SaveParserLibrary.Util_Character.createCharacterS2(Int32 factionIndex, Int32 characterIndex)
at SaveParserLibrary.ParserFunctions.loadCharacters(Int32 fromIndex, Int32 toIndex, Int32 filter, Boolean shortInfo)
at SaveParserLibrary.ParserFunctions.initDBs()
at SaveParser.SaveParser.tsmi_OpenFile_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
** Loaded Assemblies **
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
SaveParser
Assembly Version: 1.35.0.0
Win32 Version: 1.35.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/SaveParser.exe
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
RoninXLibrary
Assembly Version: 1.15.0.0
Win32 Version: 1.15.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/RoninXLibrary.DLL
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
SaveParserLibrary
Assembly Version: 1.30.0.0
Win32 Version: 1.30.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/SaveParserLibrary.DLL
PackParserLibrary
Assembly Version: 1.30.0.0
Win32 Version: 1.30.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/PackParserLibrary.DLL
Filetypes
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/Filetypes.DLL
Common
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/Common.DLL
EsfLibrary
Assembly Version: 1.2.0.1
Win32 Version: 1.2.0.1
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/EsfLibrary.DLL
7Zip
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Common%20%F0%9F%8C%9F/Game%20Related%20%F0%9F%8E%AE/Total%20War%20Trainers/SaveParser%20(1)/7Zip.DLL
** JIT Debugging **
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitdebugging="true">
</system.windows.forms></configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Hello, was described in the ReadMMe.txt
[B]Known issues:[/B]
Shogun2 / Rome2 / Attila / Warhammer / Warhammer2:
Napoleon / Empire:
**Shogun2:
Last edit: RoninX2807 2018-03-27
I also get this error with any save file. Specifically, this is occuring with the English version on the Fall of the Samurai DLC. I have not tried SaveParser with the base game Shogun 2 itself nor with Rise of the Samurai.
The only thing I can say, you have to resave it again and again in the game. Sorry there is no other way. If I have the type in the SaveParser all other games won't work. I know, it's a pain in the ..., but I am really sorry