The idea was to use to Qt for the graphical tools. The recent changes in its licensing may help modifying the licence of sampalib. The intent is also to move the sampalib itself to a MIT license as its selected third part libraries allow it.
Hello, anyone interested in porting the code to visual c++?
Please contact me.
actually I realized that as long as it remains structural modules, lua state doesn't need to persist, so there is no need to prevent from persisting!
a new scripts/sldemo.sh demontrates it
my longer term goal is still that on can fully develop a module with lua (then one will have to persist lua state which shall be possible as lper proves it).
Introduced new framework for protocol request: this permits to use extensions to the protocol requests even with existing compiled code!
tst/extensions demontrates this new capability.
done some fixes in calc_latencies and compare_traffic scripts (introduced a bug when using clock frequency in command line instead of clock period) so that they now give nice results...
introduces bug fixes and a new test case that allows building hierarchical models with scripts instead of C++ code...
Hello,
This preview release has some demos, and is intended for linux system (primarly developped on ubuntu through vmware). You can build it once extracted with calling:
> cd sampa
> source scripts/build.sh
and then execute a demo
> source scripts/demo.sh
more details about requirements in README.txt