Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

OpenGL

Programming Language

Java

Related Categories

Java Real Time Strategy Game

Registered

2007-05-21