[Saggui-svn] SF.net SVN: saggui: [432] trunk/SConstruct
Status: Beta
Brought to you by:
juvinious
From: <sag...@li...> - 2007-05-05 15:21:42
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Revision: 432 http://saggui.svn.sourceforge.net/saggui/?rev=432&view=rev Author: kazzmir Date: 2007-05-05 08:21:37 -0700 (Sat, 05 May 2007) Log Message: ----------- build sdlgl too Modified Paths: -------------- trunk/SConstruct Modified: trunk/SConstruct =================================================================== --- trunk/SConstruct 2007-05-05 15:18:32 UTC (rev 431) +++ trunk/SConstruct 2007-05-05 15:21:37 UTC (rev 432) @@ -21,6 +21,9 @@ replacer = replace('^src','build') +## maybe in the future +hasNintendoDS = False + env = Environment( ENV = os.environ ) env.BuildDir('build','src') @@ -63,11 +66,14 @@ menv.Install('include/saggui/%s' % dirname(i.replace('modules/%s' % directory,'').replace('include','%s' % directory)),i) buildModule('allegro','saggui-alleg') -aglEnv = Environment(ENV = os.environ ) -# aglEnv.Append( CPPPATH = ['modules/opengl','modules/allegro/include'] ) -buildModule('agl','saggui-agl', aglEnv) +buildModule('agl','saggui-agl') buildModule('sdl','saggui-sdl') +buildModule('sdlgl','saggui-sdlgl') buildModule('opengl','saggui-opengl') +# buildModule('freetype','saggui-freetype') +# buildModule('openlayer','saggui-openlayer') +if hasNintendoDS: + buildModule('palib','saggui-palib') if False: ## probably put the below into a function if its generic enough This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |