I have written in Font support and now have a working button widget in Linux. Now all that remains to an alpha release is to port that work over to Win32. I have also started on basic OpenGL code, (setting up a context etc.) so hopefully that will be ready soon.
I have added double buffering to the SVN for both x11 and win32. I also sorted colors in X11 (FYI, short = 0..65535, as opposed to 0..255, so you have to multiply 'normal' RGB by 257 in Xlib). Now I just have to create a few simple widgets and then we can see about a release.
PS. the last post has been deleted and reposted, thus the date discontinuities, still getting used to the system :P
I have taken a new interest in this project. Life has settled down a bit and I have a new concept. I will be writing an immediate mode, OpenGL style, pure C GUI library, which I will then create an Object Oriented wrapper around, to manage it.