Added support for score tracking.
RubyTet, a tetris-like game, got a new update. Changes include:
-Under the hood: Systemtic documentation of the entire codebase describing what each classes do. Adopted a naming convention for files.
-Fixed configuration field bug relating to the formation of shapes.
-Colors are now file configuration based. You now have to specify the colors for each shape.
-colors are uniform instead of randomly generated.
-You can add your design of shapes.
-A new shape called "deadly shape" is added as default.
-Fix a crash bug relating to a game over condition
-Add a yellow gem that block ability to score a line.