RubyMud News
Status: Pre-Alpha
Brought to you by:
vlietstra
Alot of interesting development has started peaking its head, we are working on a state machine to define object states which include communication.
We will be updating new on http://rubymud.reyn.co.za from now on
Additions:
* Flags
* Priority queues for object callbacks
* The example bunny now walks around
Commands
* Drop
* Exits
* Inv
* Look
* Read
* Take
* Dig
* Exec
* Help
* Login
* Move
* Say
* Tell
Mobiles
* Player
* An example bunny
Stats/Flags
* Too many to mention
Serialization
* The mud serializes to a file
Items
* Book, reads text files from the HD
* An example dagger
Effects
* An example FreezeSpell
All the initial people interested in the idea are now members.